Alignment Colors... [Archive] - Wizards Community

Post/Author/DateTimePost
AlanBruce

07-13-07, 03:47 PM
Greetings. I read back in 2nd. edition, that some divinations that specifically detected alignments (or portions of an alignment, such as chaos, evil, or law), produced a certain color on the subject of said spell. Depending on the color, the caster could ascertain the alignment. I believe i read this in the Aleax entry for PS, but someone mentioned that it worked for divination spells too. If anyone knows of an accurate list of these colors, I would be most greatful. I looked into Manual of the Planes to see the pools in the Astral Plane to give me an idea, but some colors don't match to whjat i read years ago. This is what I remember, if anyone can add more information, that would be awesome:

LG - Golden

NG - Canary Yellow

CG - Rainbow hues

LN - Emerald Green

TN - Silver

CN - ?

LE - Deep Purple

NE - ??

CE - ???

I may be completely wrong in this one, but if anyone knows any info, you would be helping me a lot. Thank you in advance.
tarkin

07-13-07, 03:54 PM
You are discussing one of several systems proposed for colors.

There is no set system. Make your own up and be happy with the creative freedom the game offers.

(Note, I personally like the following:

Law: Silver
Good: Gold
Evil: Red
Chaos: Black

Then there is associated things that could be detected for

Knowledge: Yellow
Life: Green
Power: Blue
Love: White
Hate: Purple
Sildatorak

07-13-07, 03:54 PM
They were generally just two axes. Blue to red for law to chaos and white to black for good to evil.
Seeker95

07-13-07, 04:01 PM
Not sure what they were, but my gut tells me:
CN = grey
NE = black
CE = blood red

I also like tarkin's ideas.
periscope

07-13-07, 05:01 PM
well if you read descriptions on things like shield of law it would go like this

Law: a steady blue light

Chaos: an erratically pulsing (think like a dance floor or the lights at a stereotypical rave) yellow light

Good: a kind of shining silvery color

Evil: a greasy purplish black

Law/Good: a mixing of the two, with the blue as a background with silvery specks in it (like stars)

Chaos/Good: like a golden and silver flame, flitting between the two.

Law/Evil: a steady bluish black barrier

Chaos/Evil: a purple flame with specks of yellow that are swallowed up and pop up again

True Neutral: Grey

any other: the color of the other half of the alignment.
Oggutho

07-13-07, 05:02 PM
In magic of Incarnum the Soulborn gains powers based on his/her alignment and which cause the characters eyes to glow or become a different color.

LG: Gold
CG: Green
LE: Red
CE: Black
JulesCARV

07-13-07, 05:42 PM
From an old post of mine (http://boards1.wizards.com/showthread.php?t=786768). It might be a bit confusing, though, because the colors are supposed to be continuous.

Yellow-Green: CG
Green: NG
Aqua/Cyan: LG
Yellow-Orange: CN
Gray: N
Navy Blue: LN
Red-Orange: CE
Red: NE
Purple-Maroon: LE
TheKeyofE

07-14-07, 12:55 AM
JulesCARV, based on your colors you could break it down into axes, too: Lawful to Chaotic looks like blue to orange, and Good to Evil looks like green to red, while neutral is colorless. Thus, lawful good is blue-green, chaotic evil is red-orange, etc. I like this one because blue and orange are complementary colors (IE on opposite sides of a color wheel), as are red and green.
JulesCARV

07-14-07, 01:00 AM
You just reverse-engineered how I came up with the initial colors ;).
ArcTan

07-14-07, 01:15 AM
The Manual of the Planes gives the color of each color pool for the various planes. They aren't in a continuous spectrum, however -- the Beastlands and Arborea are right next to each other, for instance, but the Beastlands is emerald and Arborea is sapphire (green or blue).