Allies and Touch spells [Archive] - Wizards Community

Post/Author/DateTimePost
Mathiel

07-17-07, 02:57 PM
As the healer in my party, sometimes it becomes difficult to heal when I can't reach an ally. I know there is the 'Metamagic Feat: Reach Spell' but is there an ability, spell, or another feat I can take that allows me to be able to target only allies with touch spells if they're within a certain range? I thought I read a spell or feat that did that but can't find it again for the life of me.
Pentar

07-17-07, 03:05 PM
As the healer in my party, sometimes it becomes difficult to heal when I can't reach an ally. I know there is the 'Metamagic Feat: Reach Spell' but is there an ability, spell, or another feat I can take that allows me to be able to target only allies with touch spells if they're within a certain range? I thought I read a spell or feat that did that but can't find it again for the life of me.

Well... Reach spell does exactly what you want. You also know that you do not need to make a Touch attack to touch willing allies, even if they are in combat?

So effectively, with Reach spell, you can range-heal your allies without having to make an attack roll.

But there are spells that let you heal from range - the Mass Cure spells will let you select targets of a heal within a small radius. There are some immediate-action heals in the Spell Compendium that are very very useful as well.. They work from range as well.
dirkformica

07-17-07, 03:39 PM
Divine Ward is a Feat from Player's Handbook 2 that allows you to attune yourself to allies and later cast touch spells on them at short range by expending turn attempts.
peteyrock

07-17-07, 03:51 PM
Also, if you're a Cleric, the PrC Heirophant isn't a bad way to go. You can select using your touch spells at 30 ft. as a level 1 Heirophant. Though, the requirements for the PrC are pretty steep...
Mathiel

07-17-07, 08:55 PM
Divine Ward is a Feat from Player's Handbook 2 that allows you to attune yourself to allies and later cast touch spells on them at short range by expending turn attempts.

That's the one! Thanks!
Nom

07-18-07, 03:30 AM
PH2 also includes the channeled healing spell (can't remember exact name) that has the option to heal at range. Though that is 4th level, only 1 level away from cure light wounds, mass, which is inherently ranged.