| Post/Author/DateTime | Post |
|---|---|
| Me, Myself, & 101 others07-18-07, 08:46 PM | Make Whole says, "...make whole completely repairs an object made of any substance, even one with multiple breaks, to be as strong as new." So, I was wondering if one could take a gem, cut it and half, and cast 'Make Whole' on each piece, resulting in two gems? |
| This_Dude07-18-07, 08:55 PM | No. The "cut" gem would either be two objects now (if one of them broke, it - that half- could be repaired) or one object split in twain, in which case the pieces would be rejoined into one gem. |
| Tempest Stormwind07-18-07, 08:56 PM | Make Whole is a quick repair. It is not a mass regenerate. The gem is broken. If you cast it on one half of the gem, that half has no breaks to mend, so Make Whole fails. You need to cast it on both parts of the gem for the break to mend. Similarly, if you cast it on a pile of sawdust, you might get the carving it once was. You won't get a few million carvings, one for each fiber. |
| was_fired07-18-07, 08:58 PM | I don't think make whole is supposed to be able to make new matter only to reconnect pieces of an old object. You forgot that make whole functions mostly like mending which states, "It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists." Indicating that it only can reattach such objects not remake them. Here is the full SRD entry for both spells: http://www.d20srd.org/srd/spells/mending.htm http://www.d20srd.org/srd/spells/makeWhole.htm |