animate dead and create undead [Archive] - Wizards Community

Post/Author/DateTimePost
concerro

12-18-06, 01:41 AM
If I use the body of a level 16(enter class) do i have to use an equal amount of onyxes, and if I do is a a 16HD(whatever undead I can raise) or does it in the case of a skeleton does it go back to one HD, or in the case of create undead does it get the base HD in the MM regardless of HD or does it get the original creature's HD?
Zaistars69

12-18-06, 01:58 AM
If I use the body of a level 16(enter class) do i have to use an equal amount of onyxes, and if I do is a a 16HD(whatever undead I can raise) or does it in the case of a skeleton does it go back to one HD, or in the case of create undead does it get the base HD in the MM regardless of HD or does it get the original creature's HD?

Zombies and Skeletons use the base HD of the creature, in the case of humans they drop to 1 HD and it costs just one onyx. Class levels never add to this. I'd assume the greater version would do the same. You can check the skeleton and zombie templates in the MM for the proof if you need to prove it so someone.
concerro

12-18-06, 02:06 AM
Zombies and Skeletons use the base HD of the creature, in the case of humans they drop to 1 HD and it costs just one onyx. Class levels never add to this. I'd assume the greater version would do the same. You can check the skeleton and zombie templates in the MM for the proof if you need to prove it so someone.

I got the answer. thanks