Animated Tattoo [Archive] - Wizards Community

Post/Author/DateTimePost
Radiun

04-07-07, 05:07 PM
I was thinking about making a tattooed mage and thought this could be a nice idea, but I am hardly adept and making balanced homebrew material, so please help ^_^



Animate Tattoo (Transmution)
LVL ?
Components: V,F
Casting Time: 1 Standard Action
Range: Personal
Targets: You
Duration: 1hour/level
Saving Throw: None
Spell Resistance: No

Ixir, the heavily tattooed kobold sorceror, mutters a few unitelligible words as he looks through his room's window at the adventurer's shiny treasure. Ink seeps through his skin pulling away from his body forcibly, but causing him no discomfort. The now 'clean-skinned' kobold looks over his shoulder at the shadowy, koboldesque figure behind him. "Get it for me as they sleep" he mutters eagerly.

You create a construct of your size from a tattoo prepared beforehand to serve you. The construct is lithe and supple, easily able to squeeze through a crack one inch wide. If your tattoo incorporated your head, the construct has one, if not, it doesn't (This is purely cosmetic). Two purple dots glow subtly where it's eyes should be (or on it's chest if it has no head).

The construct has a telepathic link with the caster, who can command it from up to 1 mile away. Though the caster cannot see through his construct's eyes, he does get a vague mental image of whatever it sees (The caster would know if the construct saw two humanoids, but if he saw those humanoids the next day, he would not recognize them).

If the Animated Tattoo goes further than 1 mile away from the caster, it collapses into a puddle of ink, though if the caster moves back into range before the spell expires it regains its form.

If the Tattoo does not rejoin the caster before the spell expires, it becomes a puddle of normal ink.

Focus: A Specially Prepared Tattoo costing 500GP. It must extend to your arms and legs from your torso (A Tattoo covering your face is not necessary)



Animated Tattoo
(Caster's Size) Oozey Construct ( >.> I know it's not a real creature type)
Hit dice: (Caster Level/2) * 10
Initiative: +11
Speed: 40 Ft, Climb 30ft
AC: (10 + Caster's Size Modifier + 11 Dex Modifier)
Attacks: 2 Claws + 5
Damage: 2 Claws 1-3 (1d6-3)
Face/Reach: 5ft by 5ft
Special Attacks: -
Special Qualities:
-Telepathic Bond
-DR 10/Slashing
Piercing and bludgeoning attacks are of little effect on the artifical liquid body.
-DR 20/Magic
Magic weapons make it hard for the ink to retain it's original shape, making damaging it easier.
-Regeneration 10
An Animated Tattoo in contact with any source of ink gains fast healing 10. as it heals in this fashion, it drains whatever source of ink it is touching by 2oz/round (16gp worth)
-Hide in Plain Sight: An Animated Tattoo can use the Hide skill even while being observed. As long as it is within 10 feet of some sort of shadow, an Animated Tattoo can hide itself from view in the open without anything to actually hide behind. it cannot, however, hide in its own shadow.
-All Around Vision: An Animated Tattoo can use Dark Vision from every inch of it's body, but can only see colour and fine detail from it's 'true eyes'.
-Ooze Traits
-Construct Traits
Saves: Fort:+0 Ref:+11 Will: -4
Abilities:
Str: 5
Con: -
Dex: 32
Int: -
Wis: 3
Cha: 3
Skills: Hide +16,Move Silently +16
Feats: -
Climate/Terrain: Any
Organization: Solitary
Challenge Rating: ( ? )
Treasure: None
Alignment: Neutral