| Post/Author/DateTime | Post |
|---|---|
| WuJen309-06-06, 10:49 AM | I'm looking at some arcane spells and thinking that it might be cool to bring over to divine.I don't want to go mage to get spells like spectral hand (would be nice for heal or harm spells) or mage hand.What skills do I need to have? |
| WuJen309-06-06, 10:53 AM | I'm looking at some arcane spells and thinking that it might be cool to bring over to divine.I don't want to go mage to get spells like spectral hand (would be nice for heal or harm spells) or mage hand.What skills do I need to have? Do I need to study the arcane spell and pray that the god I follow lets me have it? |
| risner09-06-06, 12:11 PM | You need to work with your DM to do independant research of a spell similar to the arcane spell. The DM will decide after the research is done if you are allowed the spell and if so he will consult DMG p35 to design the spell with the Divine constraints built into the spell (in other words if it is a damaging spell it will likely do less damage than it's arcane source.) |
| Wind of Darkness09-06-06, 04:18 PM | @ OP: Guess what? Through the use of various domains, Clerics have access to far more of the Sor/Wiz spell list than they should be able to. Sure, they helped counterbalance that a bit with Arcane Disciple (though that needs WIS), but I'm not fond of the latter either and I say just stick to your own list. Clerics are strong enough as is. By RAW, by the way, unless you have 'em as Domain spells you would have to research them, subject to GM approval. |