| Post/Author/DateTime | Post |
|---|---|
| Asharlin04-04-07, 04:45 PM | Ibilis's Fell Conjuration, Lesser Conjuration / Transmutation Level: Sor/Wiz 5 Components: V,S,M Casting Time: 1 standard action Range: Medium (100' + 10'/level) Target: One or more humanoid creatures; see Text Duration: 1 round/level; see Text Saving Throw: Fortitude Negates; see Text Spell Resistance: Yes Large quantities of the subjects' blood is drawn out from their bodies dealing 1d6 damage per caster level (max 10d6). The blood is then drawn into the forming body of a water elemental with 1 HD per subject. This elemental is formed anywhere within 5' of one of the targets. You cannot affect more than 1/2 your caster level in targets. Saving Throw: For each target beyond the second, the save DC decreases by 2. No two targets can be more than 15' apart. You cannot have more targets than half your caster level. A successful saving throw negates all effects of this spell from that subject. (e.g. 0 damage, does not contribute 1 HD to the water elemental) Duration: The summoned water elemental lasts for 1 round per caster level. The damage effect has a duration of instantaneous. Material Component: Pearls worth 50gp (per target). Ibilis's Fell Conjuration Conjuration Level: Sor/Wiz 7 Components: V,S,M Casting Time: 1 standard action Range: Medium (100' + 10'/level) Target: See Text Duration: 1 round/level;See Text Saving Throw: Fortitude Negates Spell Resistance: Yes As Ibilis's Fell Conjuration, Lesser but the DC penalty for multiple targets starts at 4. Damage cap increases to 15 dice. Target distance is 20'. Material Component: Pearls worth 50gp (per target). Ibilis's Fell Conjuration, Greater Conjuration Level: Sor/Wiz 9 Components: V,S,M Casting Time: 1 standard action Range: Medium (100' + 10'/level) Target: See Text Duration: 1 round/level;See Text Saving Throw: Fortitude Negates Spell Resistance: Yes As Ibilis's Fell Conjuration, Lesser but the DC penalty for multiple targets starts at 6. Damage cap increases to 20 dice. Target Distance is 25'. Material Component: Pearls worth 50gp (per target). |
| tarkin04-04-07, 05:07 PM | Extract Water Elemental Level Drd 6, Sor/Wiz 6 Single victim spell 1 level higher, WoTC written and published in the Spell Compendium on page 86. It pulls water from victim, forms water elemental I would use this as your base spell, then make a Mass version at level 9. Otherwise, I could also see doing less damage, and getting smaller water elementals. But first read Extra Water Elemental in the Spell Compendium, before posting updates here. |
| Asharlin04-04-07, 07:28 PM | I don't have Spell Compendium which probably explains why I didn't know such a spell exists. =0 Oh well, I guess I'll see if I can steal (borrow) someone's copy. |
| Yokomohoyo04-05-07, 04:05 AM | *cough* local gamming store *cough* borders *cough* man I got to do something with this cold |