Artificer Infusion. [Archive] - Wizards Community

Post/Author/DateTimePost
Manyfist

06-29-05, 05:57 PM
I was thinking Warforged Juggernaught can't be Resurrected, since they're immune to healing school.

Construct Ressurection
Transmutation
Level: Artificer 4
Components:V,S
Castingtime: 10 min
Range: Touch
Target:Construct Touched
Duration: Instantaneous
Saving throw: None
SR: No

This spell functions like raise dead, except that you are able to restore life and complete strength to any destroyed Construct.

The condition of the remains is not a factor. So long as some small portion of the Construct's body still exists, it can be resurrected, but the portion receiving the spell must have been part of the Construct's body at the time of death. (The remains of a Construct hit by a disintegrate spell count as a small portion of its body.) The Construct can have been dead no longer than 10 years per caster level.

Upon completion of the spell, the Construct is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.
Material Component: A sprinkle of Rust flakes and Iron ore worth a total of at least 10,000 gp

Construct Ressurection, True
Transmutation
Level: Artificer 6
Components:V,S
Castingtime: 10 min
Range: Touch
Target:Construct Touched
Duration: Instantaneous
Saving throw: None
SR: No

This spell functions like raise dead, except that you can resurrect a Construct that has been destroyed for as long as 10 years per caster level. This spell can even bring back creatures whose bodies have been destroyed, provided that you unambiguously identify the deceased in some fashion (reciting the Construct's time and place of Creation or Destruction is the most common method).

Upon completion of the infusion, the Construct is immediately restored to full hit points, vigor, and health, with no loss of level (or Constitution points) or prepared spells.

Material Component: A sprinkle of Rust flakes and Iron ore worth a total of at least 25,000 gp.