| Post/Author/DateTime | Post |
|---|---|
| Bifford03-22-04, 04:32 PM | I'm looking to compile a list of good damage-dealing spells (sorc/wiz in particular) that do not allow a saving throw to reduce or avoid damage altogether (at least for the primary target, if applicable). I know a few ranged touch attack spells fit this description. You may post any spells from the PHB and official supplements (even web-based). Anyway, I'll start off the list with a few I know off the top of my head. magic missile melf's acid arrow mordekainen's force missiles* scorching ray shocking grasp vampiric touch (not straight damage, but a decent option) *See http://www.wizards.com/dnd/article.asp?x=dnd/sb/sb20030504x |
| tarkin03-22-04, 04:37 PM | 8: Otto's Irresistable Dance 8: Maze 7: Mage's Sword. 7: Force Cage |
| Sunrider03-22-04, 04:41 PM | Otiluke's Freezing Sphere is a personal favourite - use the freeze ray ability and all you need to do is make a ranged touch attack. With Energy Substitution or Mastery of Elements you can hit them with any kind of elemental ray you like... Enervation is another favourite - nothing like 1-4 negative levels to ruin someone's day, particularly since many enemies worth enervating are Large or larger, making them easier to hit. And of course there's any number of metamagic feats which make this spell even more powerful - drain more levels, shoot off more rays, hit an area instead of a single target, etc. |
| Vorpal Warhammer03-22-04, 04:42 PM | Flame Dagger (Magic of Faerun) touch attacks dealing 1d4+caster level. |
| Sunrider03-22-04, 04:43 PM | Originally posted by tarkin 7: Force Cage I don't use Forcecage all that often because of the costly material component... besides anyone who isn't a fighter-type can probably get out, and anyone who is a fighter type will probably succumb to a simple Hold Person due to the Will save required. |
| Seeker9503-22-04, 05:05 PM | Any given one of these is potentially used in combat, either for pure offense or a "forced" defense. Acid Splash Disrupt Undead Ray of Frost Magic Missile Ray of Enfeeblement Shocking Grasp Darkness Fog Cloud Levitate Melf's Acid Arrow Scorching Ray Summon Swarm Touch of Idiocy Daylight Dispel Magic Flame Arrow Sleet Storm Vampiric Touch Dimensional Anchor Enervation Evard's Black Tentacles Ice Storm Wall of Fire Bigby’s Interposing Hand Dream Wall of Force Waves of Fatigue Acid Fog Antimagic Field Bigby’s Forceful Hand Dispel Magic, Greater Geas/Quest Bigby’s Grasping Hand Forcecage Mordenkainen’s Sword Power Word Blind Reverse Gravity Waves of Exhaustion Bigby’s Clenched Fist Dimensional Lock Maze Otto’s Irresistible Dance Polar Ray Power Word Stun Scintillating Pattern Bigby’s Crushing Hand Power Word Kill |
| TieraStarr03-22-04, 08:02 PM | Bifford: mordekainen's force missiles* *See http://www.wizards.com/dnd/article.asp?x=dnd/sb/sb20030504x [/B] Your link is wrong. Try this one. mordenkainen's force missiles (http://www.wizards.com/dnd/article.asp?x=dnd/sb/sb20020809a) (saves the need for the asterisk as well. -Tiera, cursed with a desire for accuracy. |