augmented healing feat and Vigor spells [Archive] - Wizards Community

Post/Author/DateTimePost
AvaronGansdell

10-17-04, 09:22 PM
in the complete divine book there is a feat called augmented healing this feat adds two pointes of healing per spell level to any conjuration (healing) spells you cast. for example a first level cleric with the healing domain who casts cure light wounds would heal 1d8+4 points of damage +1 for level, +1 bonus for domain, and +2 for the feat. an 11th level cleric who casts the heal spells would heal 122 points of damage. 110 for being an 11th level cleric and 12 points for casting a 6th level healing spell.

now this is the problem in that same book is a line of spells of the conjuration (healing) school that for its duration gives the target fast healing. the basic one gives fast healing 1 for 10 rounds+1/caster level.

I am trying to figure out how the feat and those spells would interact. would it give you fast healing 3 for 10 rounds+1/caster level. would it increase the duration..or just not effect it?

the big problem comes that on the high end of these vigor spells is one called vigorus circle that gives a number of targets fast healing 3 for 10+level rounds. sence it's a 6th level spell that would give basicly the whole party fast healing 15 for atleast 2 minutes. if thats not broken I don't know what is.

thanks
kSquared

10-17-04, 10:07 PM
Fast healing is not instantaneous healing. It's a continuous effect. The feat in question is really meant to apply only to instantaneous healing, so it doesn't apply to regeneration or other similar effects.