Bag of Beasts [Archive] - Wizards Community

Post/Author/DateTimePost
Haakon the Airlord

01-08-04, 12:12 PM
I am thinking about haveng an item in my campaign that lets a character summon a creature(chosen from the table for the Summon Monster spell) x times per day. Can any of you make a mathematical formula to determine the price of it(in other words, use the spell level, times per day and such to calculate the price of any given summoning item)?:confused: :bigeyes:
You'll get a :cookie: if you do it.
Zherog

01-08-04, 12:25 PM
Well, rather than designing your own why not just use the Bag of Tricks?

From the SRD:
Bag of Tricks: This small sack appears normal and empty. However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. It can follow any of the commands described in the Handle Animal skill. Each of the three kinds of a bag of tricks produces a different set of animals. Use the following tables to determine what animals can be drawn out of each.
The heavy warhorse appears with harness and tack and accepts the character who drew it from the bag as a rider.
Animals produced are always random, and only one may exist at a time. Up to ten animals can be drawn from the bag each week.
Faint or moderate conjuration; CL 3rd (gray), 5th (rust), 9th (tan); Craft Wondrous Item, summon nature’s ally II (gray), summon nature’s ally III (rust), or summon nature’s ally V (tan); Price 900 gp (gray); 3,000 gp (rust); 6,300 gp (tan).


----- Gray ----- ----- Rust ----- ----- Tan -----
d% Animal d% Animal d% Animal
01–30 Bat 01–30 Wolverine 01–30 Brown bear
31–60 Rat 31–60 Wolf 31–60 Lion
61–75 Cat 61–85 Boar 61–80 Heavy warhorse
76–90 Weasel 86–100 Black bear 81–90 Tiger
91–100 Badger 91–100 Rhinoceros


Well, I tried to make the tables look pretty anyway
PhaedrusXY

01-08-04, 01:50 PM
There are rules for making magic items that produce the effects of a spell X times per day in the DMG and SRD (Magic Items I section). A Command Word activated item with unlimited uses costs: Spell level x caster level x 1,800 gp. To reduce the cost for limited uses per day, multiply the cost by X/5, where X is the total uses per day.

So an item that casts Summon Monster 1 three times per day would cost 1 x 1 x 1800 x 3/5 = 1080 gold

Of course, the summoned monster would only last for one round with this item. So you'd probably want to increase the caster level, but this would increase the cost.
Haakon the Airlord

01-10-04, 03:26 PM
*hands a cookie to PhaedrusXY*

Thanks!
:invasion:
Seeker95

01-10-04, 06:52 PM
Either Phaedrus ate it really fast, or Haakon forgot the cookie. Here it is:
:cookie: