Ball lightning spell. [Archive] - Wizards Community

Post/Author/DateTimePost
Mumbles00

03-05-05, 09:14 AM
Now that Ball lightning must be broken up into smaller 2d6 balls instead of having 1 large ball, Can all the smaller ones attack 1 target?

I currently get 7 when i cast the spell. 14D6 damage is good for this lvl but you have to break it down to 7 - 2d6 balls and cant have them all attack the same target this spell will be very weak.
Heron_Marked_Blade

03-05-05, 09:29 AM
Yes, you can program the balls to hit a single creature. Nothing in the spell description says you can't. Keep in mind that you have to roll SR for each ball, and the target gets a Reflex save for half damage against each ball.

The best use of this spell (the balls each last 1 round/level) is to send them all against a creature that can't move. 14d6 damage (save for half) each round for 14 rounds isn't a bad deal.
isaac anthony

03-05-05, 01:26 PM
Yes, you can program the balls to hit a single creature. Nothing in the spell description says you can't. Keep in mind that you have to roll SR for each ball, and the target gets a Reflex save for half damage against each ball.

The best use of this spell (the balls each last 1 round/level) is to send them all against a creature that can't move. 14d6 damage (save for half) each round for 14 rounds isn't a bad deal.

so i thought the same was true for magic missile (you had to roll resistance for each missile) but someone else pointed out a sentance in the dmg contradicting that, why would the balls from ball-lightning be different?
Heron_Marked_Blade

03-05-05, 01:57 PM
so i thought the same was true for magic missile (you had to roll resistance for each missile) but someone else pointed out a sentance in the dmg contradicting that, why would the balls from ball-lightning be different?
Mostly because the spell description says SR is rolled for each ball. I don't know that there's a mechanical reason.
isaac anthony

03-05-05, 02:42 PM
thanks! no suprise really wotc contradicting themselves...