| Post/Author/DateTime | Post |
|---|---|
| Necroblivion09-24-04, 01:34 PM | Hail all! I, much like many of you, have been crafting a great number of higher level PCs and NPCs for my games. I typically use the DMG's guide for character wealth based on level. This led me to my question: With a finite amount of money, say 49,000 gp or less, what are the most usefull magic items you can find. No need to break this down by class, I'm merely asking in general. Post anything that you really think is handy, this should be fun. Best items will be under 20k each. Please list your source. :b: Ex: Shaundakul's Boots (MoF) Increases wearers base speed by 10' and can double base speed temporarily: 6300 gp. Arm of Nyr (DotF) Mithril arm +2 str and dex, +2 ac: 12,800 gp. |
| kSquared09-24-04, 03:04 PM | Cloak of Arachnida is an excellent < 20k gp choice. +2 luck bonus to Fort spider poison saves, immune to web, continuous spider climb, cast web 1/day. |
| bloodycard09-24-04, 03:24 PM | Bag of Holding. simple :) |
| The Legendary Two Sandals09-24-04, 03:34 PM | bags of holding arnt as useful any more, Hewards handy haver sack, or the much better portable hole (both from dmg) are much better. |
| meabolex09-24-04, 03:45 PM | Random items I like under 20k -- I play core only, so the list may seem familiar (-; (List is in no real order, just the first 10 things that have been very useful to me personally that I can find in the DMG) Ring of Chameleon Power Rod of Lesser Maximize Wand of Major Image Broom of Flying Monk's Belt Staff of Fire Wand of Web Bag of Holding Type III Rod of Extend Bag of Tricks (Tan) |
| meabolex09-24-04, 03:46 PM | bags of holding arnt as useful any more, Hewards handy haver sack, or the much better portable hole (both from dmg) are much better. Heh, do you play with silver/copper pieces? (: |
| smrtgmp09-24-04, 05:09 PM | Heh, do you play with silver/copper pieces? (:Seriously. Heward's Handy Haversack is great for your own personal gear, but its hard to beat a bag of holding for carrying party gear that doesnt need to be accesed right away, such as the above mentioned grip of silver coins. And yes, a portable hole can hold more, but its also a lot more expensive. Most lowish level (~5th) parties can pool some of their resources to pick up a bag of holding, but a portable hole will exceed their monetary capabilities. |
| Critical Mass09-24-04, 08:49 PM | Luckstones are just generally damn useful to everyone, but they're really good for rogues. +1 to all saves, ability checks, and skill checks. Good stuff. |
| Sphyre09-24-04, 09:31 PM | Even after the haste nerf, boots of speed are still worth it. 12,000 gp for haste 10 rounds a day and since it's a straight up cost it doesn't exponentially raise the cost of your weapon like the speed enhancement does. Find yourself full attacking more than 10 rounds a day? buy another pair and change boots after the first one's expended. |
| beaver102409-24-04, 09:38 PM | Bead of Karma Dragonhide fullplate |
| Sphyre09-24-04, 09:53 PM | ah yes the bead of karma... the all in one divine caster item... |
| carnivore09-24-04, 11:12 PM | Arms and equipment guide phylactery of change 11200gp allows you to polymorph self with unlimited duration hat of annonymity 34050gp gives continuous nondetection and +10 Hide choker of eloquence (lesser/greater) 1500/6000gp gives +10 Diplomacy,Bluff,Innuendo,Perform(vocal) steadfast boots 6000gp makes you immune to tripattacks and being pushed back by bull rush attacks, also any melee weapon held is considered set vs charge blindfold of true darkness 9000gp gives immunity to gaze attacks spells and Blindsight 60' bag of endless caltrops 2300gp gives unlimited supply of caltrops Mask of lies 17000gp Change self at will and continuous undetectable alignment and +5 Bluff DMG Hat of disguise 1800gp Disguise self at will..+10 disguise Hand of the mage 900gp Mage hand at will Goggles of minute seeing 1250gp +5 Search Eyes of the eagle 2500gp +5 Spot Golembane Scarab 2500gp Detect golems at will , negates golems DR for any of your attacks Handy Haversack 2000gp Great ……something you should always have Gloves of storing 10000gp Store items Monks belt 13000gp Gives AC and unarmed Damage as if a Monk +5 lvls higher Efficient quiver 1800gp Must have for any archer Magic of Faerun Sunite sash 19600gp +2 Cha and +2 deflection to AC and Handfire 1/day moonbracers +3 19100gp +3 armor bonus and dimension door 1/day Gwaerons boots 6000gp Continual pass without trace and always leave no scent Belt of lions 20000gp +4 competence all Cha checks and Cha skills related to felines, +10 competence to Move silent and Tumble Badge of Svirfneblin 17480gp 60’ darkvision, use Blur and change self 1/day,+10 circumstance Hide(in areas of stone) moonstone mask 12000gp gives +5 circumstance Listen and Spot ring of the darkhidden 6700gp you are not visible to darkvision, but still visible to normal light Masters of the Wild Goggles of following 2000gp +10 competence to Survival(tracking) Dracominicon Armor of mobility 16160gp +2 leather armor gives wearer feat---Mobility Players Guide to Faerun Gloves of Taarnahm the Vigilant 10000gp Gives any weapon you are holding Throwing and Returning weapon qualities Najjars Cloak of Weaponry 2500gp Another must have….similar to a bag of holding,except you can store 25lbs of nonliving material with a volume small enough to fit under a cloak And it will not puncture if sharp weapons are stored there, also you can draw forth 1 weapon stored there per round. Races of Faerun Mini Handbook Scepter of obedience 12500gp +5 competence Cha checks and Cha skill checks belt of magnificence 25000gp +2 Str,+2 Con, +2 Dex, +2Int, +2Wis, +2 Cha Book of Exalted Deeds Sacred vessel 2000gp Water placed in it becomes Holy Water Ghostwalk Gloves of the master strategist 3600gp True strike 1/day and functions like gloves of storing Just an incomplete list ,I will try to add more later if I have time Hope it helps |
| smrtgmp09-25-04, 01:35 AM | Thats pretty comprehensive for an incomplete list. :) |