Best Low Cost Magic Items [Archive] - Wizards Community

Post/Author/DateTimePost
Necroblivion

09-24-04, 01:34 PM
Hail all!

I, much like many of you, have been crafting a great number of higher level PCs and NPCs for my games. I typically use the DMG's guide for character wealth based on level. This led me to my question:

With a finite amount of money, say 49,000 gp or less, what are the most usefull magic items you can find. No need to break this down by class, I'm merely asking in general. Post anything that you really think is handy, this should be fun.

Best items will be under 20k each. Please list your source. :b:

Ex:
Shaundakul's Boots (MoF) Increases wearers base speed by 10' and can double base speed temporarily: 6300 gp.

Arm of Nyr (DotF) Mithril arm +2 str and dex, +2 ac: 12,800 gp.
kSquared

09-24-04, 03:04 PM
Cloak of Arachnida is an excellent < 20k gp choice. +2 luck bonus to Fort spider poison saves, immune to web, continuous spider climb, cast web 1/day.
bloodycard

09-24-04, 03:24 PM
Bag of Holding. simple :)
The Legendary Two Sandals

09-24-04, 03:34 PM
bags of holding arnt as useful any more, Hewards handy haver sack, or the much better portable hole (both from dmg) are much better.
meabolex

09-24-04, 03:45 PM
Random items I like under 20k -- I play core only, so the list may seem familiar (-;

(List is in no real order, just the first 10 things that have been very useful to me personally that I can find in the DMG)

Ring of Chameleon Power
Rod of Lesser Maximize
Wand of Major Image
Broom of Flying
Monk's Belt
Staff of Fire
Wand of Web
Bag of Holding Type III
Rod of Extend
Bag of Tricks (Tan)
meabolex

09-24-04, 03:46 PM
bags of holding arnt as useful any more, Hewards handy haver sack, or the much better portable hole (both from dmg) are much better.
Heh, do you play with silver/copper pieces? (:
smrtgmp

09-24-04, 05:09 PM
Heh, do you play with silver/copper pieces? (:Seriously. Heward's Handy Haversack is great for your own personal gear, but its hard to beat a bag of holding for carrying party gear that doesnt need to be accesed right away, such as the above mentioned grip of silver coins. And yes, a portable hole can hold more, but its also a lot more expensive. Most lowish level (~5th) parties can pool some of their resources to pick up a bag of holding, but a portable hole will exceed their monetary capabilities.
Critical Mass

09-24-04, 08:49 PM
Luckstones are just generally damn useful to everyone, but they're really good for rogues. +1 to all saves, ability checks, and skill checks. Good stuff.
Sphyre

09-24-04, 09:31 PM
Even after the haste nerf, boots of speed are still worth it. 12,000 gp for haste 10 rounds a day and since it's a straight up cost it doesn't exponentially raise the cost of your weapon like the speed enhancement does. Find yourself full attacking more than 10 rounds a day? buy another pair and change boots after the first one's expended.
beaver1024

09-24-04, 09:38 PM
Bead of Karma
Dragonhide fullplate
Sphyre

09-24-04, 09:53 PM
ah yes the bead of karma... the all in one divine caster item...
carnivore

09-24-04, 11:12 PM
Arms and equipment guide

phylactery of change 11200gp
allows you to polymorph self with unlimited duration
hat of annonymity 34050gp
gives continuous nondetection and +10 Hide
choker of eloquence (lesser/greater) 1500/6000gp
gives +10 Diplomacy,Bluff,Innuendo,Perform(vocal)
steadfast boots 6000gp
makes you immune to tripattacks and being pushed back by bull rush attacks, also any melee weapon held is considered set vs charge
blindfold of true darkness 9000gp
gives immunity to gaze attacks spells and Blindsight 60'
bag of endless caltrops 2300gp
gives unlimited supply of caltrops
Mask of lies 17000gp
Change self at will and continuous undetectable alignment and +5 Bluff


DMG

Hat of disguise 1800gp
Disguise self at will..+10 disguise
Hand of the mage 900gp
Mage hand at will
Goggles of minute seeing 1250gp
+5 Search
Eyes of the eagle 2500gp
+5 Spot
Golembane Scarab 2500gp
Detect golems at will , negates golems DR for any of your attacks
Handy Haversack 2000gp
Great ……something you should always have
Gloves of storing 10000gp
Store items
Monks belt 13000gp
Gives AC and unarmed Damage as if a Monk +5 lvls higher
Efficient quiver 1800gp
Must have for any archer



Magic of Faerun

Sunite sash 19600gp
+2 Cha and +2 deflection to AC and Handfire 1/day
moonbracers +3 19100gp
+3 armor bonus and dimension door 1/day
Gwaerons boots 6000gp
Continual pass without trace and always leave no scent
Belt of lions 20000gp
+4 competence all Cha checks and Cha skills related to felines, +10 competence to Move silent and Tumble
Badge of Svirfneblin 17480gp
60’ darkvision, use Blur and change self 1/day,+10 circumstance Hide(in areas of stone)
moonstone mask 12000gp
gives +5 circumstance Listen and Spot
ring of the darkhidden 6700gp
you are not visible to darkvision, but still visible to normal light


Masters of the Wild

Goggles of following 2000gp
+10 competence to Survival(tracking)


Dracominicon

Armor of mobility 16160gp
+2 leather armor gives wearer feat---Mobility


Players Guide to Faerun

Gloves of Taarnahm the Vigilant 10000gp
Gives any weapon you are holding Throwing and Returning weapon qualities
Najjars Cloak of Weaponry 2500gp
Another must have….similar to a bag of holding,except you can store 25lbs of nonliving material with a volume small enough to fit under a cloak
And it will not puncture if sharp weapons are stored there, also you can draw forth 1 weapon stored there per round.


Races of Faerun




Mini Handbook

Scepter of obedience 12500gp
+5 competence Cha checks and Cha skill checks
belt of magnificence 25000gp
+2 Str,+2 Con, +2 Dex, +2Int, +2Wis, +2 Cha


Book of Exalted Deeds

Sacred vessel 2000gp
Water placed in it becomes Holy Water


Ghostwalk

Gloves of the master strategist 3600gp
True strike 1/day and functions like gloves of storing



Just an incomplete list ,I will try to add more later if I have time

Hope it helps
smrtgmp

09-25-04, 01:35 AM
Thats pretty comprehensive for an incomplete list. :)