Best way to get a drink from a Vogon... (PEACH) [Archive] - Wizards Community

Post/Author/DateTimePost
The Vorpal Tribble

01-09-07, 02:59 PM
Purge Stomach
Necromancy
Level: Bard 1, Clr 1, Sor/Wiz 1
Components: S, F/DF
Casting Time: 1 swift action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature
Duration: 1 min./level
Saving Throw: Fortitude negates
Spell Resistance: Yes

You cause the target of your spell to violently expel the contents of their stomach or equivalent. Anything they have imbibed in the last round, such as potions, poisons or nourishment is expelled into the target's space. Any affects gained from these, both beneficial or negative such as healing or ability loss, is negated in full instantly. Victims of a swallow whole attack that still live are automatically expelled into an adjacent square to the swallower.

As well, if the target attempts to imbibe any substance within the duration of the spell, their innards reject it instantly, causing them to expel the substance, gaining no benefit, and become nauseated for 1d4 rounds.

You can cast this spell with an instant thought. Casting this spell is a swift action, like casting a quickened spell, and it counts toward the normal limit of one quickened spell per round. You cannot cast this spell when it isn’t your turn.

Arcane Focus: A vial of bile.


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Purge Stomach, Mass
Necromancy
Level: Bard 4, Clr 4, Sor/Wiz 4
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature/level, no two of which can be more than 30 ft. apart.

Mass purge stomach works like purge stomach, except that it affects multiple creatures.


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Fasting Domain
Granted Power: You gain a +4 bonus to saves against poisons. If you have fasted for the last 24 hours all of these domain spells are cast at a +1 caster level.

1 Purge Stomach
2 Delay Poison
3 Undulant Innards1
4 Sustain2
5 Waves of Fatigue
6 Heal
7 Waves of Exhaustion
8 Cure Critical Wounds, Mass
9 Energy Drain

1 From Lords of Madness
2 From Book of Exalted Deeds
Osedox

01-09-07, 05:09 PM
Nice
The Vorpal Tribble

01-10-07, 12:27 PM
Thanks. Also just added a mass version (by request) and adjusted the spell itself to specify that it will affect swallowed creatures.
Black Mantha

01-10-07, 12:56 PM
Isn't that too strong for a 1st level spell? Sure, it's only useful against swallow-whole monsters and potion-users, but it being a swift action is a huge advantage. I'd make it a standard action.
Oh, and what's the penalty for not eating? There should be some.
The Vorpal Tribble

01-10-07, 02:34 PM
Isn't that too strong for a 1st level spell? Sure, it's only useful against swallow-whole monsters and potion-users, but it being a swift action is a huge advantage. I'd make it a standard action.
You can do nearly the same thing with Hold Person, as they can't drink a potion or do much of 'anything' for that matter. This spell is far more specific.

Oh, and what's the penalty for not eating? There should be some.
Even at 20th level this spell only lasts 20 minutes. No one starves in 20 minutes.
Mysticaloctopus

01-11-07, 04:02 PM
Hmm... Would this negate use of a potion if used correctly? Facing a compulsive potion-gobbler, you could ready this for casting on the foe as he drinks something, but what about casting on someone who's drunk in the last round? Is a potion active the instant it's in you, or can it be stopped from properly diffusing into your body if purged quickly? And poisons? This could, in some situations, be a lifesaver if used on someone who has ingested poison in the last round or so.
Black Mantha

01-12-07, 08:39 AM
You can do nearly the same thing with Hold Person, as they can't drink a potion or do much of 'anything' for that matter. This spell is far more specific.
But Hold Person grants an extra Will save each round.

Even at 20th level this spell only lasts 20 minutes. No one starves in 20 minutes.
I was wondering what penalties you'd have to endure to get the bonus from the domain power. If you're actually going to be playing that, you'll need to know.
Thiez

01-12-07, 09:54 AM
"Anything they have imbibed in the last round, such as potions, poisons or nourishment is expelled into the target's space. Any affects gained from these, both beneficial or negative such as healing or ability loss, is negated in full instantly."

So what you're saying is, if there was such a thing as a potion of Plane Shift, you'd actually go back where you came from?

I am okay with the effects that have a duration stopping, but negating instantaneous spells? You could actually drink a potion of Fireball and negate the damage done.

Nay, leave out the "Any affects gained from these, both beneficial or negative such as healing or ability loss, is negated in full instantly.".
Black Mantha

01-12-07, 11:23 AM
"Anything they have imbibed in the last round, such as potions, poisons or nourishment is expelled into the target's space. Any affects gained from these, both beneficial or negative such as healing or ability loss, is negated in full instantly."

So what you're saying is, if there was such a thing as a potion of Plane Shift, you'd actually go back where you came from?

I am okay with the effects that have a duration stopping, but negating instantaneous spells? You could actually drink a potion of Fireball and negate the damage done.

Nay, leave out the "Any affects gained from these, both beneficial or negative such as healing or ability loss, is negated in full instantly.".

Seconded.