| Post/Author/DateTime | Post |
|---|---|
| Solace12-24-05, 01:21 AM | Does it cost anything to scribe spells into a blessed book? Under the description, it says the 25 GP per page no longer applies, however, aren't spells 100 gp per page? Any ideas? |
| Seeker9512-24-05, 08:22 AM | 1. No. 2. Yes, they are normally 100gp. 3. Errata is your friend. |
| damnedmage12-25-05, 12:52 AM | Actually, it's in the FAQ, not the errata, and it's broken. It should be 25 gp/page if they were going to make this balanced. |
| smrtgmp12-25-05, 01:00 AM | Thats so far from broken its ridiculous. Holy word is broken. Divine metamagic is broken. A blessed book is not, especially when you concider the fact that divine casters dont pay a dime for their new spells. |
| damnedmage12-25-05, 02:53 AM | I didn't say there weren't other things broken, like the Cleric. I just noted that someone paid 6,000 GP for a Blessed Book in my game (crafted themself), and it's now worth well over 70,000 GP. Because they scribed spells in it for free. It's just barely half full. That's broken, to me. |
| smrtgmp12-25-05, 03:33 AM | Unless your DM is rather generous with enemy spell books and the like, they probably still had to buy a majority of the spells. They just didnt have to pay to copy them into their spell book. IMO, thats a good thing. Who else has to pay a ton of cash just to use their primary class ability (not that I would expect anyone to feel sorry for the wizard, mind you ;))? |
| Schmendrick12-25-05, 05:13 AM | Unless your DM is rather generous with enemy spell books and the like, they probably still had to buy a majority of the spells. They just didnt have to pay to copy them into their spell book. IMO, thats a good thing. Who else has to pay a ton of cash just to use their primary class ability (not that I would expect anyone to feel sorry for the wizard, mind you ;))? A few points. First, Blessed Books as cash cows: you can copy spells into the book from another spellbook. Then you can sell your old book, buy a new Blessed, and copy over all of the spells again (for free). Each time, you shell out your 6,000 gp for the book, load it up with spells, and have your newly expensive full spellbook for sale. All it takes is the time to scribe (which can be quite a while). Second, wizards get two free spells per spell level. It might be better to ask "What other class can directly augment a class ability simply by throwing gold coins at it?" than to bemoan a wizard's dependance on this feature. |
| Seeker9512-25-05, 08:42 AM | Your "broken" scenarios require a few things: 1. You have to allow blessed books to be bought and sold. 2. You have to allow full spellbooks to be bought and sold. 3. You have to have new spells flowing freely. 2 free per level is not 75,000gp worth. 4. You have to have wizards willing to do all of the above. If D&D were a video game, sure this would be easy. |
| runestar12-25-05, 08:58 AM | BG2 allowed you to buy back an item from a vendor at a price lower than what you sold him. :rolleyes: Only a moron of a dm would allow that to happen in a real game. |
| smrtgmp12-25-05, 11:44 AM | First, Blessed Books as cash cows: you can copy spells into the book from another spellbook. Then you can sell your old book, buy a new Blessed, and copy over all of the spells again (for free). Each time, you shell out your 6,000 gp for the book, load it up with spells, and have your newly expensive full spellbook for sale. All it takes is the time to scribe (which can be quite a while).Very true, assuming your DM allows it. But then again, how much treasure could you accumulate adventuring in the time it takes you to rescribe your book over and over? Besides that, if you're getting the book for 6k, you're making it yourself, which means your losing xp in the process. Not that you couldnt make a fortune paying cover price, but then again, what kind of wizard would want to share his spells with the world in such a manner? Second, wizards get two free spells per spell level.Actually, they get 4 per spell level (2 per character level). And a cleric and druid get hundreds. Whats your point? While a wizard spends a large percentage of his funds outfitting his spell book, CoDzilla spends it on other spiffy items to make them even more uber. It might be better to ask "What other class can directly augment a class ability simply by throwing gold coins at it?" than to bemoan a wizard's dependance on this feature.Ummm...all of them? Last time I checked there were magic items galore to benefit any concievable character concept (VoP aside). And like I said, I hardly expect anyone to feel sorry for the wizard. |
| Schmendrick12-25-05, 01:45 PM | Very true, assuming your DM allows it. But then again, how much treasure could you accumulate adventuring in the time it takes you to rescribe your book over and over? Besides that, if you're getting the book for 6k, you're making it yourself, which means your losing xp in the process. Not that you couldnt make a fortune paying cover price, but then again, what kind of wizard would want to share his spells with the world in such a manner? My bad. I simply took the 6k price quoted by an earlier poster. Yeah, I wouldn't recommend popping XP every time you wanted to do a sell cycle, either. Still, even at a 12k "investment," the sell price of a full Blessed Book is pretty good return. As for sharing spells, that's an entirely RP thing. Is that kind of mad cash worth sharing spells? Apparently so (sure spells are valuable; that's why they cost money to begin with. There is a reason for "market value" pricing, you know). Actually, they get 4 per spell level (2 per character level). Doh! I should read what I write more carefully. I honestly don't know how that extra word "spell" got in there. The point, anyway, is that a wizard doesn't necessarily have a kazillion spells in his spellbook. Ummm...all of them? Last time I checked there were magic items galore to benefit any concievable character concept (VoP aside). And like I said, I hardly expect anyone to feel sorry for the wizard. Not exactly. I didn't ask "who likes treasure?" I asked, "Who else can directly augment a class feature simply by throwing gold coins at it?" The closest I'm aware of is the Monk's Belt, and that has its limits. A wizard has no practical cap on spells known (other than gold). You can't buy fighter feats, ki strike, turning attempts, or sneak attack (that I'm aware of). And, no, I don't feel sorry for the wizard. I was just highlighting a few points in the post. :) |
| Seeker9512-25-05, 02:05 PM | I asked, "Who else can directly augment a class feature simply by throwing gold coins at it?"Depending on what you call a "class feature", all of them... Fighters (proficient with all armor and martial weapons) can magically enhance the hell out of their armor and weapons. Clerics can buy pearls of power. Druids can buy equipment with the [wild] enhancement. Rogues can buy items to increase their chance of gaining a sneak attack. |
| smrtgmp12-25-05, 06:40 PM | Seeker's comments mirrored the examples I would have provided. |
| Jaid12-25-05, 10:25 PM | and just for the record, you actually can just buy turn attempts :P you can also buy a higher CL. you can also buy a better chance to hit. you can also buy better saving throws. you can also buy more damage. you can also buy wild shape attempts. you can also buy longer rage duration (not directly, mind you, but you can, via con increase). in short, you can buy a lot of things that will directly improve features of any given class. |