| Post/Author/DateTime | Post |
|---|---|
| DMDaddy04-23-06, 03:02 AM | Blur+Displacement: Are they cumulative giving a 70% miss chance? Daze: Can a Dazed creature oppose a strenth in a trip attack? The spell description says dazed creature can "takes no actions" and "not stunned, so attackers get no special advantage". If they were not allowed an opposing strength role, then the tripper would gain an advantage. An automatic trip. |
| StruckingFuggle04-23-06, 03:30 AM | Blur+Displacement: Are they cumulative giving a 70% miss chance? No, if only because it's two seperate miss chances. If you want to fold 20% and 50% into one roll, it'd be a 60% miss chance. |
| runestar04-23-06, 03:42 AM | No, you take the better of the two. So with blur and displacement, your miss chance would still be 50%. :) |
| Moribund04-23-06, 01:26 PM | Blur and displacement both provide concealment miss chances. Concealment miss chances overlap (see PHB on concealment). Miss chances from different effects (incorporealness, entropic shield, etc.) would be checked separately (or combined mathematically). Nothing about the description of the "daze" condition would imply that the character can't oppose checks. Opposing a check is fundamentally the same as defending yourself, which a dazed creature can do without penalty. However, a dazed creature can't make any attacks, so you need not worry about being subject to an attack of opportunity or being tripped in response. |
| 75RD Drum Clip04-23-06, 09:49 PM | When I ran campaigns I allowed Blur+Displacement to stack. It worked for the players and enemies. I also allowed Keen+Imp Crit feats to stack. My group liked a more risky game. |
| DMDaddy04-23-06, 11:20 PM | Thanks all. I decided to use what the PHB said under concealment. You take the best of the two, but they do not stack. |