| Post/Author/DateTime | Post |
|---|---|
| Zebek04-24-07, 06:53 PM | Hi I have created a +4 suit of intelligent full plate armour with acid resistance. The DMG says that you add 1 point of ego for every "+1 bonus" of the special ability. But acid resistance is a fixed cost so how do you factor in the ability? If I cost the unintelligent equivalent item I get 35,650gp (16,000+18,000+armour cost) which is almost exactly the same as a +6 item (36,000gp). So I could assume the acid resistance is equivalent to a "+2 bonus" and so add 2 ego points for it. Or is there a better method? Cheers John |