changing shape fixes [Archive] - Wizards Community

Post/Author/DateTimePost
sollmn

03-28-06, 09:51 AM
I post this fix to changing shape for my own purposes only. I invite comment, but mostly it is posted for later reference. My goal was to fix some of the major abuses and imbalances, while still keeping most of the feel of classic fantasy alive, and trying to leave most changing shape monsters alone. Note that all these changes are done before Wizard's "official" fix. I ignore their "fix" completely, for a host of reasons.

Wildshape
Change duration to 10 minutes per class-level.
This makes being a particular creature a problem solving and fighting ability, and not something a druid can simply maintain all day.

Enhanced Wildshape
This spell is elliminated.

Master of Many Forms
This prestige class is elliminated. A new prestige class, with more druidic wildshaping will be coming shortly.

Alter Self
Remove from the 4th paragraph, 2nd sentance, "natural armor bonus". Alter Self does not effect your natural armor bonus.

Polymorph:
Change Level to "Sor/Wiz 5"
Change Range to "Personal"
Change Target to "You"
Change the last sentance of the 1st paragraph to the following: Although your form changes, your type and subtype remain the same, although for the duration of the spell, you gain the shapechanger subtype.
Change maximum Hit-Die to "15, or 15 challenge rating, whichever is lower."
Add the following sentance to paragraph 3: "The caster's hit-points do not change when cating this spell, although they still gain all other benefits of the spell."

Polymorph Other
new spell
Level: Sorc/Wiz 7
Range: Touch
Target: creature touched
Saving Throw: Will Negates
This spell works just like Polymorph, except as noted above. In addition, the maximum hit-dice or challenge rating of the new form is increased to 20. Note that willing targets may willingly fail their save.

Shapechange
Change Duration to "1 minute per level"
Change maximum Hit-Die to "25, or 25 challenge rating, whichever is lower."

Alternate Form and Change Shape
Use the old 3.5 way, before the official "fix". Note that the above change to Polymorph effects Alternate Form and Change Shape, specifically the creature with the ability does not have a change in hit-points from an increased or decreased constitution score.

Lycanthrope
Challenge Rating: +1 more to orriginal.
Add to Alternate Form ability: A lycanthrope's increased constitution effects all of its hit-dice and is effective in any of its forms, increasing its constitution based skill checks, fortidude saves, hit-points, and all other constitution based effects.
Seeker95

03-28-06, 10:29 AM
If it works for your game, run with it. :D
bave

03-28-06, 05:07 PM
First off, its eliminate.

Second.. nevermind. I will second if it works for your group fine, but otherwise it strikes me as a horrible overreaction. The most recent changes to the wildshape/poly are more than enough.

More accurately I should ask, why do you think the new changes are not enough?
sollmn

03-28-06, 06:28 PM
I think the new changes are too much. The new changes ruin most all of the various monsters with Alternate Form and Change Shape. This focuses just on the actual problems that exist with the spells, rather than change everything else. And by problems, you know what I mean.

Thanks for the spelling correction! :)