| Post/Author/DateTime | Post |
|---|---|
| ShadowShinobi12-03-03, 05:42 PM | :angel: Post a Christmas-themed spell or item that you created. Here's mine. Hat of Animation This potent artifact can be placed on any snow or ice statue to animate it. Use the stats for a stone golem, with a cold-based breath weapon. It was once used to create a vile and corrupt being known as Frosty the Terrible. Strong transmutation |
| kreynolds12-03-03, 05:49 PM | Cone of Cold Evocation [Cold] Level: Sor/Wiz 5, Water 6 Components: V, S, M/DF Casting Time: 1 standard action Range: 60 ft. Area: Cone-shaped burst Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes Cone of cold creates an area of extreme cold, originating at your hand and extending outward in a cone. It drains heat, dealing 1d6 points of cold damage per caster level (maximum 15d6).    Santa casts this spell when you tick him off.    Arcane Material Component: A very small crystal or glass cone. Polar Ray Evocation [Cold] Level: Sor/Wiz 8 Components: V, S, F Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Effect: Ray Duration: Instantaneous Saving Throw: None Spell Resistance: Yes A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6).    Santa casts this spell when you _really_ tick him off.    Focus: A small, white ceramic cone or prism. OK. So they're not very original, but hey, I changed 'em up at least a little bit. |
| Kenkai12-03-03, 05:53 PM | so what would the stats of an animated Menorah be? |
| kreynolds12-03-03, 05:57 PM | I imagine that would be like crossing the little candle-guy from Beauty and the Beast with an Ettin. :D |
| R.M.G.C.L.F.12-03-03, 06:09 PM | Originally posted by Kenkai so what would the stats of an animated Menorah be? Probably tiny sized animated object with a point of fire subdual damage in addition to the slam damage. Party Cracker Conjuration(creation) Level:Wiz/Sorc 0, Brd0 Components: S,M Casting Time: 1 action Range:See text Effect: A small prize within a wooden tube Duration: Permanent until discharged This spell instantly creates a thin tube of wood with a desirable item within. The prize is activated by breaking the tube with a strength check (dc:5). The caster can choose to either create a specific item or determine it randomly by rolling a d%. Random Prize 1-7 1d12x10+5 copper peices 8-14 2d10 silver pieces 15-21 3d8 coin-sized candies worth 1sp each 22-28 A puff of powder exploding from the tube that turns everything within range blue unless they succeed at a reflex save. This power can be removed by washing with a gallon of water and 1/4 lb. of soap, or by a prestadigitation-clean effect. 29-40 A brightly colored butterfly that flutters about in the surrounding 5 feet for 1d12+2 rounds before flying away 41-45 A celestial bat that vanishes within 1 round 46-55 A bar of chocolate worth 4sp 55-64 A cloud of bubbles that gives all creatures within 5ft 1/2 concealment for 1 round. 65-70 A flash of light dazzling (-1 on attack rolls) all within 10ft for 1d4 rounds unless they make a fortitude save. 71-77 A cloud of confeti that gives all within 10ft 1/4 concealment for 1 round. 78-82 A burst of light and a light popping noise that deafens those within 5ft for 1 round unless they make a fortitude save. 83-88 A glowing ball of quasi-corporeal light that illuminates the same area as a candle and can orbit a person like a dull grey ion stone. This light lasts for 1 week. It cannot be destroyed by normal damage but any energy damage or magical damage destroys it instantly. It can also be destroyed with a strength check dc12, but doing so dazzles the destroyer for 1d6+1 rounds unless he/she/it makes a fortitude save. 89-95 A shimmering 5ft by 5ft rainbow glow appears, lasting for 1d12+3 rounds. Those within the area of the glow suffer a -3 penalty to spot and search check, but also have 1/4 concealement. 96-00 A dove appears flutters the opener in a circle for 1 round before flying away and dissapearing within 1d8+1 rounds Material Component: A gold peice. |
| R.M.G.C.L.F.12-05-03, 02:07 PM | Nivlac's Sinister Snowball Conjuration (Creation) [Cold, Water, Air] Level: Wiz/Sorc0, Brd0, Drd0 Components: S Casting Time: Standard action Range: 25ft+5ft per level Duration: Instantaneous Target: 1 creature or object Saving Throw: None Spell Resistance: Yes You create an orange-sized snowball with a swirl of powder snow and winds which flies towards its target, dealing 1d4 cold subdual damage with a successful ranged attack. Somatic Component: Bending your hand down with a scooping motion, clenching it into a fist, and then making a throwing gesture. Nivlac's Speedy Snowball Conjuration (Creation) [Cold, Water, Air] Level: Wiz/Sorc0, Rgr1 Components: V,S Casting Time: Quickened action Range: 25ft+5ft per level Duration: Instantaneous Target: 1 creature Saving throw: None Spell Resistance: Yes You create a small irregular snowball which flies towards its target, dealing 1 cold subdual damage and forcing a concentration check at a -2 morale penalty. The irregular shape put the snowball at a -1 circumstantial penalty to hit. Somatic component: a grabbing motion followed by a throw Verbal Component: Heads up! |
| The_Ditto12-05-03, 02:48 PM | From 2nd ed: Snilloc's Snowball and Snilloc's Snowball Swarm!!! :angel: (I'm too lazy to create my own .. so I'll just pull existing ones that work ..) Level 0 Dancing Lights - every party needs a light show!! Ghost Sound - (Santa coming down the chimney!!) Light - For the top of the Christmas tree Lullaby - for putting the kiddies to sleep at night Mage Hand - because we all know how bloody hard it is to reach the top of the tree!!! Mending - something always gets broken over the holidays Open/Close - fast way to get to the presents!! :angel: Purify Food and Drink - good idea to use before digging into that fruit cake. Summon Instrument - ... uh ... I don't think I need to explain this one, do I? Level 1 Alarm - So you don't sleep in! Comprehend Languages - Ever try to read what someone wrote on that card?? Disguise Self - Dress up as Santa ... Erase - Re-use those christmas cards .. Identify - To figure out what the heck somebody gave you!! Unseen Servant - Handy for cleaning up afterwards .. Level 2 Alter Self - better Santa Disguise! Clam Emotions - there's always one in every family that gets a little too excited .. Delay Poison - for use with Fruitcakes .. Level 3 Haste - Open presents / Eat Turkey ... FASTER!!! Keen Edge - Makes slicing that turkey a lot easier!! Prayer - if you ever get stuck saying grace ... :angel: Protection from Energy - Are In-Laws an Energy type?? Shrink Item - anything becomes a stocking stuffer .. :angel: Level 4 Modify Memory - Someone just got a present that you wanted? No problem ... Neutralize Poison - more Fruitcake, anyone? Repel Vermin - "... not a creature was stirring, not even a mouse .." .. 'nuff said. Speak with Plants - Find out who last visited the Mistletoe!! :angel: Level 5 Fabricate - No more last-minute shopping ... Level 6 Blade Barrier - ok, it's not pretty, but I haven't seen a faster way to open presents!! Heroes Feast - Saves on the preparation .. Level 7 Repulsion - keeps the In-Laws at bay ... (And the Salvation Army helpers ... :rolleyes: ) (I'm not going to get flamed for that one, am I?? :angel: ) Level 8 <couldn't find any> Level 9 Miracle - Because we all know that not gaining weight over the holidays requires divine intervention!! I have nothing against the Salvation Army, In-laws or Fruit cakes .. (the edible kind) ... these comments are meant - in the spirit of the season - to be humourous, only .. :angel: I hope no-one takes offense to these jests ... Happy Holidays!! |