Compost Heap - Spell Idea [Archive] - Wizards Community

Post/Author/DateTimePost
AviLazar

09-15-05, 11:52 AM
Hey guys,
What do you think of this as a potential spell, too strong, too weak, worded badly?

Composte Heap
Transmutation
Level: Drd 3
Components: V, S
Casting Time: 1 action
Range: Short (25 ft + 5 ft/2 levels)
Targets: One or more undead creatures, all of whom must be within 30 feet of each other.
Duration: Instantaneous
Saving Throw: Fort Negates
Spell Resistance: Yes

Upon completion of the casting of this spell, corporeal undead within the area of this spell must make a Fort save. Failure indicates that the creature's physical form is rapidly accelerated through the normal decay process, and transmuted into rich compost, suitable for farming. This spell can affect 1 target per caster level.
This spell has no effect on incorporeal undead, living, non-organic creatures or objects.
tarkin

09-15-05, 12:00 PM
First it looks too powerfull. It is a save or die spell that works on a Lich.

I would probably set it up so that it works like this:

Works on a single creature, and:

HD = your caster level or greater, creature takes 1d4/level
HD = less than your caster level, but greater than 1/2 your caster level, creature takes 1d8/level
HD = 1/2 your caster level or lower = creature is destroyed.

Second: People can claim that undead don't undergo "normal decay".

I would reword it as:

"Failure indicates that the creature's physical form undergoes a rapid decay process and is transmuted into rich compost, suitable for farming."

Finally, change it from Fort to a Will Save (undead don't do Fort saves)