| Post/Author/DateTime | Post |
|---|---|
| Cal10-24-05, 07:24 AM | Hi All, What are my options for dealing Constitution "damage" to an opponent through a spell in order to lower the target's Fort Save? Thanks, Cal. |
| Shatteredtower10-24-05, 07:27 AM | Within core, both cloudkill and poison. Enervation and energy drain are also going to be popular for this purpose, since while they don't reduce Constitution, they do have an impact on saving throws. |
| Lawrence10-24-05, 09:15 AM | Some spell effects also cause a general penalty for things, curse and greater curse are examples that can directly effect saving throws with a set penalty. In theory I think a few status conditions will do it also, just don't know which ones atm. ^-^; |
| 2010200010-24-05, 09:40 AM | Bear in mind if you reduce constitution you also reduce hit points. Every two points lost of constitution is one point per level off hit points. |
| tarkin10-24-05, 11:58 AM | If all you want to do is lower the Fort save, use spells that only do that. You will get a greater bang for your buck. Con damage is "expensive", cause it does four things: 1) Lowers their hitpoints 2) Can kill them just for Con damage 3) lower skill and stat checks 4) lowers saves. |