| Post/Author/DateTime | Post |
|---|---|
| RiotGearEpsilon10-13-05, 01:38 AM | I'm joining an RPGA group in Massachusetts, and I want to be a fightery-type, a fierce axe-fighter (ex-woodsmith) named Sean Winchester who fought his way out of the zombie-infested periphery of Cyre after the Mourning. I'm wondering two things: 1) Is this consistent with the setting? The 'mourning' is pretty vague and seems open to that sort of minor interpretation. 2) Given the limitations on character generation, what's an effective way to build an axe-wielding undead-squishin' but still all-around useful fighter type? Starting at 4th level. |
| Sieylianna10-13-05, 08:12 AM | I'm joining an RPGA group in Massachusetts, and I want to be a fightery-type, a fierce axe-fighter (ex-woodsmith) named Sean Winchester who fought his way out of the zombie-infested periphery of Cyre after the Mourning. I'm wondering two things: 1) Is this consistent with the setting? The 'mourning' is pretty vague and seems open to that sort of minor interpretation. 2) Given the limitations on character generation, what's an effective way to build an axe-wielding undead-squishin' but still all-around useful fighter type? Starting at 4th level. This question would be better asked on the character optimization boards. It largely depends on whether you picture the woodsman more as a ranger wielding two axes or a barbarian wielding a great axe. Ed |
| Bruize10-13-05, 06:02 PM | There could be another option. If you chose to go with a fighter/cleric, you could focus on an axe as your weapon of choice and use some levels in cleric to bolster your undead squishing. |