| Post/Author/DateTime | Post |
|---|---|
| Etherrider09-06-06, 05:10 PM | I haven't gotten to play in this one or run it for my group...so my group decided to sign up for this one with their characters at Dragon-Con this past weekend. The fighter got killed in 2 rounds during the first encounter and the rest of the party bought it by the second encounter......all but one who exclaimed he was running away and leaving the adventure. Now was this a killer DM? I thought it was supposed to be difficult but still fun. One guy left the con and all of them don't want to come back to the MoH campaign at home now. "Why start another character? The next con GM will just kill them!" I would like to thank the GM who killed all the characters at that table....for ruining our group! (If that sounds accusatory...fine...I have run con mods for many years now...and this just sounded like someone out to get a PK on their belt) |
| Sieylianna09-06-06, 05:35 PM | I haven't gotten to play in this one or run it for my group...so my group decided to sign up for this one with their characters at Dragon-Con this past weekend. The fighter got killed in 2 rounds during the first encounter and the rest of the party bought it by the second encounter......all but one who exclaimed he was running away and leaving the adventure. I played that module at Gen Con and it was ridiculously over the top. We had a balanced table and would have died in the first and last encounters in that module, if our DM wasn't nice to us. I talked to someone who played it with a totally cheesed out about level bump group and they almost died in the first encounter. I would suggest talking to Brooks Banks - I think he's the RPGA coordinator for DragonCon about the judge. But the MoH campaign is steadily moving away from role-playing and towards munchkin combat. Ed |
| Frobi-Wan Kenobi09-06-06, 06:40 PM | The last encounter wasn't too bad even with a table like the one that I played that had a couple 12th levels - but, that first encounter caught me a little off guard. |
| Kelvane09-07-06, 06:17 PM | I ran this mod at Gen Con, and the first encouter is tough, but I think a lot of GM's forget about the section of the mod that lets you increase or decrease the encounters toughness based on the parties knowledge and experiance with the game. It might just be me but alot of GM's I've spoke to at cons try to take out PCs. But I still feel the object is to give the players a good time without nerfing the encounters or going out of my way to kill a pc. It's one thing to have a PC go out in a blaze of glory saving the rest of the group, but I would not want to kill a party because I didn't scale it to the group. |
| Etherrider09-08-06, 01:29 PM | Thanks for the input guys. I hope my players look over this. Actually, while my group was playing this...I was playing some games with Brooks. I have been working/gaming at the con since '91 and Brooks will pose as a baby seal for the LARPers to beat on or just get drunk with the rest of us staffers and have fun playing "Venus needs Men!" I appreciate everyone's input on this and the group playing was pretty balanced and had just mde 10th...when they all got the level bump as well...so I suppose that the DM didn't take into account the group's ability to fend off "those things" as in "my god, those things...they ripped Claudius to pieces....oh the horror!" :D |
| Butterface09-10-06, 10:26 AM | Yep. I got swallowed whole by a purple worm, since the rest of the party was gibbering with madness. We too almost died in the first encounter (actually, some of us did, and had to pay for raise dead). If not for MoH 15, I was about to swear off of MoH altogether. House of Madness is horribly balanced. |
| Madfox1109-11-06, 04:02 AM | If not for MoH 15, I was about to swear off of MoH altogether. Thanks for the compliment ;) Or at least I hope it is a compliment... Feel free to let me know what you liked and did not like in MoH15 or what you would have done differently. Just make sure you do it with proper spoiler warnings. My appologies for the lack of certs and detailed maps. SRMs told me not to spend too much time on the maps and since it is my first MoH adventure I had no clue what would be proper certs, which I was going to discuss with SRM. His resignation caused some problems in this regard, although I am quite happy RPGA people worked hard to make it available. Pieter Sleijpen, author of MoH15 |
| HaunterInTheDark09-18-06, 09:23 PM | Yep. I got swallowed whole by a purple worm, since the rest of the party was gibbering with madness. Too bad the attempt at Slay Living didn't work. I don't think I've ever hoped so ferverently that the DM would roll a 1. Hopefully we'll both have better experienced at next years Con. |
| TMoonshadow09-24-06, 11:15 PM | I haven't yet played MoH 14 (I'm still hoping some xp and gp will show up from Origins). However, I have heard too many dm's and players say, "Oh well, it doesn't matter if you die in Moh, or Xen'drik. You can just re-make your character." I played some MoH rounds at Origins, and at almost every table, at least one of the players had a story to tell of a dm who wiped out their party because he believed it "didn't matter". To some of us, these games DO matter. Going to a convention is an investment of both time and money. People go to them to have FUN - not to have dm's wipe out the party to stoke their egos. I have enjoyed every one of the dnd campaigns so far, and I hope that I never run into one of these "doesn't matter" dms... but every con I hear more and more stories... |