| Post/Author/DateTime | Post |
|---|---|
| ajpopp03-11-06, 08:03 PM | All right, has there been an errata or thread somewhere else about Power Link Quori Embedded Shards from Magic of Eberron? Unless I and all the people I game with have read the book wrong, this may well be the most broken thing ever in 3.5. Basically, a psion can have a number of shards implanted equal to his character level. Each shard can add 2 power points to a power--even exceeding the normal limit of manifester level! This means our 7th level psion with 7 crystals can augment a power with 14 extra power points, 3 times a day. It's the equivalent to casting a 10th or 11th level spell (depending on your interpretation). Anyway, that would be like my wizard being able to cast Wish 3 times per day. (In MoH, we can only afford about 5 crystals at the time, but nonetheless, the issue is the same.) Power Link crystals were not restricted in the recent campaign standards...does anyone else have a different understanding of how they work? Look at pg. 115 of Magic of Eberron. I can't imagine how the writers/editors of MoE let this slip by. |
| grahamdrew03-12-06, 10:25 AM | Nope, that's pretty much how I and everyone else I've talked to understand it as well. The logical thing to do would be to errata them so you can't exceed your manifester level (so you can use them to augment lower level powers and save PSPs, but that's about it). This, in combination with the broken augmentation for Energy Missile (1 for 1 trade of PSPs to save DC increase) is absolutely obscene. After playing a psion kineticist at Winter Fantasy I've got to give it up, it's just way too cheesey. Andrew Beard |
| Deviouspoptart07-30-06, 06:58 PM | Yes. That is exactly how powerful Psions can be. I played many a Mark with a Psion who did such things. If I recall he used feats to afford more crystals to use more of them. 14d10 mind thrusts are pretty fatal apparently. As are astral constructs. |
| FriendlyBiscuit08-09-06, 05:45 PM | Ugh, I can't believe they haven't curbed these things yet. Any DM with half a brain who has read the XPH fixes these things, but in MoH still they do not. This just gives the stuffy old "I fear what I don't understand! Psionics is broken!" people even more ammunition. OTOH, the more of those wankers that stay in Greyhawk, the better. |
| sir evets09-05-06, 04:31 AM | or have the mod writers simply create combat encounters where the bad guys have magic immunity ... oh wait, they do that. I play one of those broken, crystal using, power augmenting, cheesy psion boomboxes and I can only say ... "Its self-defense!" |