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| DoveArrow12-11-05, 01:37 PM | I was curious to find out what kinds of builds people have put together based on the Uncommon Changeling Campaign Card. Below, I have posted my own character. In addition to (or in lieu of) posting your own builds, please feel free to provide any advice on how to improve mine: Rill: Male changeling Rogue 1, Psion (Kineticist) 3; CR 4; Medium humanoid (changeling); HD 1d6+1 plus 3d4+1; hp 14; Init +2; Spd 30 ft.; AC 14 (+2 Dex, +2 +1 buckler), touch 12, flat-footed 12; Base Atk +1; Grp +1; Atk +2 melee (1d6/18-20, masterwork rapier), or +4 ranged (1d8/19-20, masterwork light crossbow); Full Atk +2 melee (1d6/18-20, masterwork rapier), or +4 ranged (1d8/19-20, masterwork light crossbow); SA sneak attack +1d6; SQ minor change shape, trapfinding; AL CN: SV Fort +2, Ref +5, Will +3; Str 11, Dex 14, Con 12, Int 16, Wis 10, Cha 10. Skills and Feats: [[59 ranks]] Bluff +2 [[0, +0 Cha, +2 racial]], Concentration +7 (+11 to become psionically focused) [[6, +1 Con (+4 to become psionically focused)]], Disable Device +12 [[3, +7, +2 masterwork thieves' tools]], Disguise +14 [[4, +0 Cha, +10 racial]], Gather Information +4 [[4, +0 Cha]], Hide +6 [[4, +2 Dex]], Intimidate +2 [[0, +0 Cha, +2 racial]], Knowledge (psionics) +9 [[6, +3 Int]], Move Silently +6 [[4, +2 Dex]], Open Lock +8 [[4, +2 Dex, +2 masterwork thieves' tools]], Psicraft +9 [[6, +3 Int]], Sense Motive +2 [[0, +0 Wis, +2 racial]], Tumble +6 [[4, +2 Dex]], Use Magic Device +7 [[4+6/2, +0 Cha]]; Narrow Mind, Point Blank Shot, Psionic Shot. Possessions: +1 buckler, masterwork rapier, masterwork crossbow, 10 bolts, boots of stomping, 2 potions of cure light wounds, powerstone of defensive precognition, powerstone of offensive precognition, powerstone of psionic knock, powerstone of thought shield, 4 acid flasks, 2 sunrods. Powers Known (power points 15, save DC 13 + power level): 1st- inertial armor, control object, demoralize, energy ray, vigor; 2nd- cloud mind, concussion blast. Minor Change Shape (Su): Changelings have the supernatural ability to alter their appearance as though using a disguise self spell that affects their bodies but not their possessions. This ability is not an illusory effect, but a minor physical alteration of a changeling's facial features, skin color and texture, and size, within the limits described for the spell. A changeling can use this ability at will, and the alteration lasts until she changes shape again. A changeling reverts to her natural form when killed. A true seeing spell reveals her natural form. When using this ability to create a disguise, a changeling receives a +10 circumstance bonus on Disguise checks. Using this ability is a full-round action. |
| CyberGaston12-12-05, 10:25 PM | Seems like a cool build. I'm not sure about the Use Magical Devic Ranks though. I would put them in the Search skill if you want to find the Traps before Disabling them since in a RPGA game you will probably play the Rogue part. What does Boots of Stomping do ? |
| DoveArrow12-13-05, 11:09 AM | Boots of stomping allow you to use the stomp power three times per day (see the Expanded Psionics Handbook for details). I had money left over and I didn't know what to do with it so boots of stomping were kind've cool and they were the right price. I think you're right about UMD. I put ranks in it because I was initially thinking about buying a wand or something. I never took it out, though, because it took so long to build the character (I'm not as familiar with psionics as I should be, so it took about four hours to figure out all of my options), that I just forgot about it when I was done. |
| DoveArrow12-20-05, 06:45 PM | I'm guessing, from the lack of respnses, that Uncommon Changeling builds are rather... well.. uncommon. |