101 Special Abilities [Archive] - Wizards Community

Post/Author/DateTimePost
ArchmageOmega

09-24-07, 02:41 AM
101 special abilites for monsters, preferably something not taken from an existing monster. Comments on previous entries are welcome (such as pointing out existing monsters) too.

1. Negative energy field - All positive energy effects are at half strength in the field around this creature

2. Pseudopod - The creature can move to any square one of its tentacles pass through this round as a free action.