| Post/Author/DateTime | Post |
|---|---|
| Crust08-21-04, 04:46 PM | My group is running through Acererak's Fortress of Conclusion tomorrow, and I wanted to replace the balor with a klurichir from the Fiend Folio. I tried updating the klurichir to 3.5 standards, and what I came up with is below. There could be any number of numerical errors concerning attack bonuses, etc. Let me know what you think. 3.5 Klurichir; CR 25; AL CE; huge outsider (Chaotic, Evil, Extraplanar); 24d8+264; hp 370; Init +2; Spd 50 ft, fly 90 ft (poor); AC 36 touch 10 flat-footed 34; Bab/grapple +26/+43; Full atk +38/+33/+28/+23 (2d8+20, 19-20/x3 +5 large battle axe) and +27 (2d6+7 3 claws) and +36 (2d6+7, 19-20/x2 2 vorpal pincers), or +33 (2d6+14 4 claws), or +20 ranged (2d4+4+poison spines). SA Darkvision 60’; telepathy 100’; immune to electricity and poison; fire, cold, acid resistance 10; summon tanar’ri; fear aura (DC 32); improved grab; improved grapple; poison (DC 26, 2d4 Str); rend (2d6+16); vorpal pincers; true seeing; DR 20/cold forged and good; SR 36. Spell-Like Abilities (DC 20+spell level, CL 20th): At will – blasphemy, deeper darkness, desecrate, detect good, detect law, dispel good, fear, greater dispelling, magic circle against good, mass charm, mass suggestion, pyrotechnics, read magic, symbol (any), telekinesis, greater teleport (self only), tongues (self only), unhallow, unholy aura, unholy blight, and wall of fire, 3/day – destruction, enervation, fire storm, implosion, slay living. Sorcerer Spells (DC 20+spell level, CL 12th): 9/9/8/8/6/4: mage armor, magic missile, shield, sleep, burning hands; bear’s endurance, cat’s grace, bull’s strength, eagle’s splendor, flaming sphere; fireball, haste, protection from energy, clairaudience/clairvoyance; stoneskin, dimensional anchor, animate dead; dismissal, major creation; eyebite. SV Fort +25, Ref +15, Will +21, Str 40, Dex 15, Con 32, Int 25, Wis 25, Cha 30. Feats: Cleave, Great Cleave, Improved Critical (vorpal pincers), Improved Critical (battle axe), Multiattack, Multiweapon Fighting, Power attack, Multiweapon Rend, Improved Sunder. |
| Seraph of Babel08-21-04, 05:29 PM | How did you get BAB +26 when the outsider HD is only 24? I don't know. Your version seems much more powerful than the one in FF, yet you have the same CR... The one in FF has no claw attacks, less sor caster levels, less HD, much worse stats, etc. The fear DC may have changed as well. IIRC, some of these abilities have DC pegged to 10 + 1/2 HD + Cha modifier. See MM glossary. |
| Crust08-21-04, 05:44 PM | I honestly don't know what its base attack would be. I left its CR the same because the 3.0 klurichir doesn't seem like it should have such a high CR. I used the balor as a guide. Taking in ability scores, multiple attacks (which it should have, just like a marilith with multiple weapons), and the additional sorcerer levels, I think CR 25 is fair. I'm glad you reminded me about the save DCs. I was wondering if that would change. I'll make the proper adjustments. |
| Seraph of Babel08-22-04, 11:07 AM | For outsiders, BAB=HD. See the MM glossary. |
| Mithral Icesilver08-22-04, 11:31 AM | You do realize that the FF is basically 3.5, minus a few adjustments that don't affect the klurichir except for the Tanar'ri subtype? |