| Post/Author/DateTime | Post |
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| Razz08-21-03, 10:37 AM | Please review these and see if they are of any help. If anyone has any suggestions as to a monster having a certain change in their DR then please state this and state the reasoning behind the change, then the majority must agree. Thank you. :D NOTE: I have yet to do Oriental Adventures monsters and the Demon Princes and Archdevils of Book of Vile Darkness. (but you can start off with knowing all the archdevils and demon princes need epic weapons, heh) MONSTER MAYHEM Black Loper: Native, 5/magic Blood Mother: Extraplanar, 10/- Elder Treant: 15/slashing Feverclaw: Extraplanar, 15/good Glaistig: 5/cold iron Golem, Coal: 10/adamantine Golem, Razor: 10/adamantine or bludgeoning Leanan Sidhe: 5/cold iron Lurker Above: 10/slashing or peircing Quillflinger: Magical Beast Root of All Evil: 10/magic or good Stellar Deva Celestial, Emprix: Extraplanar, 10/evil Stellar Deva Celestial, Starkin: Extraplanar, 5/evil Ululatrix: 10/magic Unseelie Nymph: 10/cold iron Vampire Lord (Template): 15/magic and silver Vrill: Extraplanar, 5/magic FAR CORNERS OF THE WORLD Boneworm: 10/magic and slashing Golem, Sickstone: 15/adamantine Restless Prey (Template): 10/magic Rime Sprite: 5/cold iron Shivhad: 15/epic Siabrie: 15/cold iron and lawful Wharlysk: 10/magic MIND'S EYE Crystal Gargoyle: 10/magic Onyx Worm: 10/magic MONSTERS OF FAERUN Aballin: Damage reduction 5/magic bludgeoning Abishai: Extraplanar, Damage reduction 5/good (white, black, and green), 10/good (blue and red) Banedead: Damage reduction 5/magic Baneguard: Damage reduction 5/bludgeoning Bonebat: Damage reduction 5/bludgeoning Beast of Malar: Magical Beast (Shapechanger), damage reduction 10/magic and silver Demon, Ghour: Extraplanar, damage reduction 10/good and cold iron Demon, Yochlol: Extraplanar, Damage reduction 10/good or cold iron Doppleganger, Greater: Monstrous Humanoid (Shapechanger) Brown Dragon: Hide, Move Silently, and Survival are class skills. Deep Dragon: Bluff, Disguise, and Swim are class skills. Fang Dragon: Bluff, Hide, and Jump are class skills. Shadow Dragon: Bluff, Hide, and Move Silently are class skills. Song Dragon: Bluff, Disguise, and Jump are class skills. Ghaunadan: Ooze (Shapechanger), damage reduction 5/slashing or piercing Ruby Golem: Damage reduction 10/adamantine Emerald Golem: Damage reduction 10/adamantine Diamond Golem: Damage reduction 15/adamantine Thayan Golem: Damage reduction 10/adamantine Ice Serpent: Damage reduction 5/magic Malaugrym: Aberration (Extraplanar, Shapechanger), damage reduction 10/silver Nishruu: Extraplanar, Damage reduction 10/cold iron Peryton: Damage reduction 5/magic Fey'ri: Native, Damage reduction 10/magic Pterafolk: Monstrous Humanoid (Reptilian, Shapechanger) Sharn: Damage reduction 10/magic and lawful Tomb Tapper: Damage reduction 5/magic and adamantine Tyrantfog Zombie: Damage reduction 5/magic or good Beast of Bane Template: Damage reduction 5/magic, 5/good, and 10/magic and good Revenant Template: Damage reduction 5/magic BOOK OF VILE DARKNESS Mane: Extraplanar, Damage reduction 5/cold iron or good Rutterkin: Extraplanar, Damage reduction 5/cold iron or good Bar-lgura: Extraplanar, Damage reduction 5/good Chasme: Extraplanar, Damage reduction 10/good Kocrachon: Extraplanar, Damage reduction 10/good Ghargatula: Extraplanar, Damage reduction 15/good Eye of Fear and Flame: Damage reduction 5/bludgeoning Vaath: Extraplanar, Damage reduction 5/good Bone Creature Template: Damage reduction 5/bludgeoning Corpse Creature Template: Damage reduction 5/slashing Corrupted Creature Template: Damage reduction 5/magic, 5/good, and 10/magic and good. PSIONICS HANDBOOK Crysmal: Extraplanar, 10/magic Demon (Tanar'ri), Cerebrilith: Extraplanar, 10/cold iron and good Intellect Devourer: 5/- Neothelid: 10/magic Phthisic: 5/magic Psion Killer: 10/adamantine SAVAGE SPECIES Monstrous Beast (Template): 5/magic (Large or smaller), 10/magic (Huge or larger) FORGOTTEN REALMS CAMPAIGN SETTING Dracolich (Template): 5/bludgeoning Snake, Two-Headed Adder: Magical Beast Snake, Winged Viper: Magical Beast Tressym: Magical Beast CITY OF THE SPIDER QUEEN Drider Vampire: 10/magic and silver Golem, Spiderstone: 10/adamantine Jade Spider: 10/adamantine SILVER MARCHES Branta: Magical Beast UNAPPROACHABLE EAST Nilshai: Extraplanar, 10/magic Thomil (Template): 10/magic |
| Elven Warlord08-21-03, 11:10 AM | Well they are no help to me as i still play 3.0 but good work. |
| cwslyclgh08-21-03, 02:15 PM | they look pretty good. |
| Brian.C08-21-03, 04:41 PM | How about for Monster Manual II and Fiend Folio? They still use the old DR system. How about the Epic Level Handbook? Also, for Book of Vile Darkness, am I to assume all the Lords of the Nine and Demon Lords would need epic weapons to overcome their resistance? - Brian |
| cwslyclgh08-21-03, 06:30 PM | How about for Monster Manual II and Fiend Folio? They still use the old DR system. How about the Epic Level Handbook? WotC released free update manuals for those books, and they can be downloaded >>>HERE<<< (http://www.wizards.com/default.asp?x=dnd/dnd/20030718a) as for the demonlords/arch devils... I would give them DR 15/epic and good and silver (or cold iron depending on whether it was a devil or demon) |
| Juca08-23-03, 06:39 AM | Are you sure about the Fey'ri? I always thinked that in the new version they should got something like 5/cold iron |
| Razz08-25-03, 10:50 AM | They're elven tieflings so their DR could be 1 of two things: 10/magic (magic DRs are the EASIEST to bypass, so the high DR isn't even a bother to PCs) DR 5/cold iron or magic could be another Not sure where they tend to go on this one, but sticking with DR 10/magic seems fine for now. |
| Razz09-01-03, 07:04 PM | Umm, can something this important and hard work please be stickied instead of forgotten on page XX? |
| Razz09-13-03, 07:06 PM | Bumpity bump bump |