3.5 Monster Damage Reductions here!!! [Archive] - Wizards Community

Post/Author/DateTimePost
Razz

08-21-03, 10:37 AM
Please review these and see if they are of any help. If anyone has any suggestions as to a monster having a certain change in their DR then please state this and state the reasoning behind the change, then the majority must agree. Thank you. :D

NOTE: I have yet to do Oriental Adventures monsters and the Demon Princes and Archdevils of Book of Vile Darkness. (but you can start off with knowing all the archdevils and demon princes need epic weapons, heh)

MONSTER MAYHEM
Black Loper: Native, 5/magic
Blood Mother: Extraplanar, 10/-
Elder Treant: 15/slashing
Feverclaw: Extraplanar, 15/good
Glaistig: 5/cold iron
Golem, Coal: 10/adamantine
Golem, Razor: 10/adamantine or bludgeoning
Leanan Sidhe: 5/cold iron
Lurker Above: 10/slashing or peircing
Quillflinger: Magical Beast
Root of All Evil: 10/magic or good
Stellar Deva Celestial, Emprix: Extraplanar, 10/evil
Stellar Deva Celestial, Starkin: Extraplanar, 5/evil
Ululatrix: 10/magic
Unseelie Nymph: 10/cold iron
Vampire Lord (Template): 15/magic and silver
Vrill: Extraplanar, 5/magic

FAR CORNERS OF THE WORLD
Boneworm: 10/magic and slashing
Golem, Sickstone: 15/adamantine
Restless Prey (Template): 10/magic
Rime Sprite: 5/cold iron
Shivhad: 15/epic
Siabrie: 15/cold iron and lawful
Wharlysk: 10/magic

MIND'S EYE
Crystal Gargoyle: 10/magic
Onyx Worm: 10/magic

MONSTERS OF FAERUN
Aballin: Damage reduction 5/magic bludgeoning
Abishai: Extraplanar, Damage reduction 5/good (white, black, and green), 10/good (blue and red)
Banedead: Damage reduction 5/magic
Baneguard: Damage reduction 5/bludgeoning
Bonebat: Damage reduction 5/bludgeoning
Beast of Malar: Magical Beast (Shapechanger), damage reduction 10/magic and silver
Demon, Ghour: Extraplanar, damage reduction 10/good and cold iron
Demon, Yochlol: Extraplanar, Damage reduction 10/good or cold iron
Doppleganger, Greater: Monstrous Humanoid (Shapechanger)
Brown Dragon: Hide, Move Silently, and Survival are class skills.
Deep Dragon: Bluff, Disguise, and Swim are class skills.
Fang Dragon: Bluff, Hide, and Jump are class skills.
Shadow Dragon: Bluff, Hide, and Move Silently are class skills.
Song Dragon: Bluff, Disguise, and Jump are class skills.
Ghaunadan: Ooze (Shapechanger), damage reduction 5/slashing or piercing
Ruby Golem: Damage reduction 10/adamantine
Emerald Golem: Damage reduction 10/adamantine
Diamond Golem: Damage reduction 15/adamantine
Thayan Golem: Damage reduction 10/adamantine
Ice Serpent: Damage reduction 5/magic
Malaugrym: Aberration (Extraplanar, Shapechanger), damage reduction 10/silver
Nishruu: Extraplanar, Damage reduction 10/cold iron
Peryton: Damage reduction 5/magic
Fey'ri: Native, Damage reduction 10/magic
Pterafolk: Monstrous Humanoid (Reptilian, Shapechanger)
Sharn: Damage reduction 10/magic and lawful
Tomb Tapper: Damage reduction 5/magic and adamantine
Tyrantfog Zombie: Damage reduction 5/magic or good
Beast of Bane Template: Damage reduction 5/magic, 5/good, and 10/magic and good
Revenant Template: Damage reduction 5/magic

BOOK OF VILE DARKNESS
Mane: Extraplanar, Damage reduction 5/cold iron or good
Rutterkin: Extraplanar, Damage reduction 5/cold iron or good
Bar-lgura: Extraplanar, Damage reduction 5/good
Chasme: Extraplanar, Damage reduction 10/good
Kocrachon: Extraplanar, Damage reduction 10/good
Ghargatula: Extraplanar, Damage reduction 15/good
Eye of Fear and Flame: Damage reduction 5/bludgeoning
Vaath: Extraplanar, Damage reduction 5/good
Bone Creature Template: Damage reduction 5/bludgeoning
Corpse Creature Template: Damage reduction 5/slashing
Corrupted Creature Template: Damage reduction 5/magic, 5/good, and 10/magic and good.

PSIONICS HANDBOOK
Crysmal: Extraplanar, 10/magic
Demon (Tanar'ri), Cerebrilith: Extraplanar, 10/cold iron and good
Intellect Devourer: 5/-
Neothelid: 10/magic
Phthisic: 5/magic
Psion Killer: 10/adamantine

SAVAGE SPECIES
Monstrous Beast (Template): 5/magic (Large or smaller), 10/magic (Huge or larger)

FORGOTTEN REALMS CAMPAIGN SETTING
Dracolich (Template): 5/bludgeoning
Snake, Two-Headed Adder: Magical Beast
Snake, Winged Viper: Magical Beast
Tressym: Magical Beast

CITY OF THE SPIDER QUEEN
Drider Vampire: 10/magic and silver
Golem, Spiderstone: 10/adamantine
Jade Spider: 10/adamantine

SILVER MARCHES
Branta: Magical Beast

UNAPPROACHABLE EAST
Nilshai: Extraplanar, 10/magic
Thomil (Template): 10/magic
Elven Warlord

08-21-03, 11:10 AM
Well they are no help to me as i still play 3.0 but good work.
cwslyclgh

08-21-03, 02:15 PM
they look pretty good.
Brian.C

08-21-03, 04:41 PM
How about for Monster Manual II and Fiend Folio? They still use the old DR system.

How about the Epic Level Handbook?

Also, for Book of Vile Darkness, am I to assume all the Lords of the Nine and Demon Lords would need epic weapons to overcome their resistance?

- Brian
cwslyclgh

08-21-03, 06:30 PM
How about for Monster Manual II and Fiend Folio? They still use the old DR system.

How about the Epic Level Handbook?

WotC released free update manuals for those books, and they can be downloaded
>>>HERE<<< (http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)

as for the demonlords/arch devils... I would give them DR 15/epic and good and silver (or cold iron depending on whether it was a devil or demon)
Juca

08-23-03, 06:39 AM
Are you sure about the Fey'ri? I always thinked that in the new version they should got something like 5/cold iron
Razz

08-25-03, 10:50 AM
They're elven tieflings so their DR could be 1 of two things:

10/magic (magic DRs are the EASIEST to bypass, so the high DR isn't even a bother to PCs)

DR 5/cold iron or magic could be another

Not sure where they tend to go on this one, but sticking with DR 10/magic seems fine for now.
Razz

09-01-03, 07:04 PM
Umm, can something this important and hard work please be stickied instead of forgotten on page XX?
Razz

09-13-03, 07:06 PM
Bumpity bump bump