A More Dynamic Lycanthropy [Archive] - Wizards Community

Post/Author/DateTimePost
Fiery_Overlord

07-29-05, 12:24 PM
At the core of lycanthrope archetype is a being at odds with their primal desires and society.

I believe impulse control is a facet of ethical alignment not morality alignment, (what kind of impulses you have is the aspect of morality) and merely a change in ethical axis of alignment to chaotic could represent everything you need for a being at odds with civilization. ( An evil being, being selfish and lacking compassion would revel in the new freedom, neutral or good characters would fear what their lack of control could cause them to those they love or innocent bystanders.

I believe it makes a much more compelling story instead of forcing a moral change to change the ethics and see how the morality of the individual causes them to react to that.

It would not take many otherwise productive members of society (just because you are evil doesn't mean everyone knows it or that you can't be a pillar of the community) turning in to raging killers before lycanthropes became pariahs in society. Lycanthropy could easily and accurately represents an extreme in the ethical axis of alignment, rather than a moral change. Good and neutral people become good and neutral lycanthropes, tragically torn by primal urges and lack of self control and their side capable of compassion and reason. Evil people become monsters unable to hide their inner cruelty and viciousness.

By changing lycanthropes Alignment entry to: Any Chaotic
You can achieve this result.

This is better because it gives a much more dynamic view of lycanthropy while keeping with classic archetypes.