Ability scores for homemade monsters... [Archive] - Wizards Community

Post/Author/DateTimePost
Duskey

07-08-03, 05:06 PM
How do you come by them? Do you just make them up?:behold:
cwslyclgh

07-08-03, 05:12 PM
pretty much,although there are guidelines for physical stats (str/dex/con) by size and creature type in the MM2 (which I rarely use, as the game designers themselves seem to ignore them more often then not).
Cthulthoth_the_Callin_Chaos

07-08-03, 05:26 PM
Yep, ya make 'em the hell up.

You start out with a "standard array": 10, 10, 10, 11, 11, 11. Assign as you see it and add ability modifiers. For instance, STR 25 indicates an 11 with a +14 racial mdifier to Str.
Duskey

07-10-03, 12:49 AM
Okay, but what if you're making a new race? Does everything go?
Cthulthoth_the_Callin_Chaos

07-10-03, 09:29 PM
Yep. Whole cloth. Distribute 10, 10, 10, 11, 11, 11, and alter as needed to get your race a-hoppin'.