| Post/Author/DateTime | Post |
|---|---|
| psipup11-03-07, 06:42 PM | The base-level answer to my question will just be 'It's your game, do as you like,' and I acknowledge that up front. However, I'm still curious as to the opinions of others. When increasing a monster's hit dice, most of the time the creature in question is described as going up in size once they reach a certain point. However, is this size increase really something that must be done? Sometimes one does not want the creature to be larger, for reasons varying from encounter location or just style of encounter/villain they're going for. Would one be particularly improper by pushing creatures to levels of hit dice which would normally warrent an increased size, due to wanting the beastie to be a bit tougher, but ignoring the usual boost to size it would warrent due to whatever other reason? |
| Return of the Flumph11-03-07, 07:16 PM | Its not allowed. Sorry. |
| dman1123511-03-07, 07:20 PM | If you want to, you can make it a dungeonbred creature and then increase the size. Dungeonbred is a template from Dungeonscape that reduces the size of a creature. |
| Talisman11-03-07, 11:11 PM | Its not allowed. Sorry. :ahem: :pbbbtt: By the RAW, advancing a creature makes it bigger. Personally, I ignore the size change all the time. Make the critter fit your adventure. Never let the rules push you around. Edit: BTW, Flumph, I realize that was a joke |