Altering Mind Flayer abilities... [Archive] - Wizards Community

Post/Author/DateTimePost
Romulus LoneWolf

01-20-04, 09:44 AM
Instead of Levitation, I always figured it would fit the Mind Flayer's "Master of Mentalism" image if they had some form of telekinesis with medium effects, allowing them to hover at, say, a speed of 20 (nowhere fast, high, or maneuverable enough to qualify as actual Flight), and to use the Telekinesis Spell at will...

...Or would it make it too powerful?
the_heart

01-20-04, 10:14 AM
Hmmmmm! effective fly 20(poor) instead of levitate meh! minor gain. not worth bumping up CR , now that TK at will is quite a potent ability, but if it's using TK it isn't Psi Blasting, so it may not have that big an impact. errr!!!

tough call.

i'd run it at base mindflayers CR initially, and if either ability turns out to be more pivotal than it looks, add an ad-hoc +10- +20% to XP and in future add +1 to CR

not really that useful huh!! sorry.