An update to one of my old monsters. [Archive] - Wizards Community

Post/Author/DateTimePost
The ShapeLess One

01-21-07, 12:39 AM
This is an update to my old Monster Gem. I posted this about 2 years ago. If your PC's have a treasure vault one of these can take that out in a matter of days. I was thinking of doing that to my PC's maybe apply the swarm template to it. Tell me what you think.

Gem
Size: Fine Elimental (Subtype Earth)
HD: 1/2d8+3 (7hp)
Inititaive: -3 Dex
Speed: 10 underground only
AC: 15 (-3 Dex + 8 Size)
Attack: None
Damage: None
Space/Reach: 1FT/0FT
Special Attacks: Consume.
Special qualities: DR 5 /Bludgeoning, move through earth.
Abilities: Str 1 Dex 4 Con 16 Int 6 Wis 10 Cha 1
Saves: Fort 3, Reflex -3, Wil 0l.
Skills: None
Feats: Toughness.
Clinment/Terrain: Where ever fine metals or gems are located.
Organization: Solitary Or Group 2-8
Treasure: None.
CR: 1/6
Alignment: Always Neutral
LA: None
Diet: Gems: Rubys, or any precious stones, gold, copper, platinum, silver,and jade.

You see on the Ground a Red Ruby, Its seems to have a sparkle in it you've never withnessed before.

Notes
Gems are used by some kingdoms as a meens of winning war with out question, The opposing kingdom is infiltrated by a bard or a rogue and they place the gems into the kings vault to prevent his ability top make war.
Consume: Gems can Consume Any Metal's or gems. It Eats 1 Cubic Foot/ hour. The process of this is a mystery. It just seems to absorb the material upon contact.
Earth Glide: An Gem can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing Gem flings the gem back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
Size and Value Advancement
GP Eatin: Value Increase: Size Increase
100GP 25GP .25 IN Fine
500GP 125GP .5 IN Fine
1,000GP 250GP .5 IN Fine
10,000GP 2,500GP .5 IN Diminutive
50,000GP 12,500GP 1 IN Diminutive
100,000GP 25,000GP 1.5 IN Diminutive
500,000GP 125,000GP 2 IN Diminutive
Psy Crystals: If a Gem eats a psy crystal it gains psy powers for 1 day after the consumption. The powers it gains depends on the type of crystal it eats. If it should use up all of the power it gains from the crystals before the 24 hour period is up, it will lose the powers untill another crystal is consumed.
Reproduction: After a Gem has eatin enough valubles to grow too two inches across, it will splite in to 1d4-1 more gems.

These are sentient creatures. They can also be crafted. All that needs to be done is bind an elemental to the gem and it becomes one of these. There are also natural ones that live on the elemental plain of earth. They can be summoned with a summon monster 1 spell.