Anti-zombie [Archive] - Wizards Community

Post/Author/DateTimePost
R.M.G.C.L.F.

01-13-04, 07:44 PM
White Eibmoz
Medium Undead (positive energy)
HD:3d12+3 (22hp)
Initiative:+3
Speed: 30ft
AC:11(-1dex,+2natural)
Attacks: Disrupting Slam+2 melee
Damage: Slam 1d6+1 plus disruption
Face/Reach:5ft/5ft
Special Attacks: Positive discharge, disruption, salivant, turning wave, improved grab, cannibalize zombie
Special Qualities: Fast healing 1, undead traits, postive subtype, mindless, turning immunity, positive energy aura
Saves:Fort+1, Ref+0, Will+2
Abilities:Str13,Dex8,Con-,Int-,Wis10,Cha1
Skills:None
Feats: Toughness, improved initiative
____________________________________
Climate/Terrain: Any
Organization: Any
CR: 1
Alignment: Always neutral
Advancement: As zombie, plus 1 hd

Before you stands a withered corpse, its skin bleached a shining white, eyes pure sky blue with shining points at the center, orange and red glows eminating from thier wounds and places were the flesh has rotted away.

White eibmozes are a kind of creature magically tranformed from a zombie into a positive energy zombie-fighting machine. They were designed by royal necromancer to combat the undead legions of other foes. Ironically they are less controllable than zombies, lashing out mindlessly at any other undead they encounter. They will even attack a living creature with lich-loved feat (feat that makes mindless undead recognize you as undead).

Combat: White eibmozes attack other zombies lashing out with slams and caniballizing any that they can get a hold of.

Positive discharge(su): Each round as a free action a white eibomez can release a zap of positive energy at a foe. This functions as the spell disrupt undead except that it does only 1d4 damage. This energy does 1 damage to any undead that strikes the eibomez with a natural or unarmed attack.

Disruption(su): An eibomez's slam attacks are treated as disruption weapons and deal an extra 1d6 damage against undead.

Salivant(su): A white eibomez constantly secretes an oily substance that falls from its mouth whenever it walks. This oily substance contains magical antibodies that destroy any infections contracted from a corpse or from an undead creature be they magical or mundane. It can (and when there are no zombies near will) suck and drool upon a wound to prevent or cure an injury-based infection. In addition, 8 times per day, it may hurl a glob of saliva at an undead to inflict it with a special disease (bypasses undead disease immunity, deals 1d12 positive energy damage, incubation 1 day, fort save dc:12). This destroys any mindless undead created by disease as soon as it deals damage.

Turning wave(su): Once per day a white eibomez can unleash a wave of positive energy similar to a good cleric's turn undead ability, with a functional level of its hit dice plus 2 and functional charisma of 12.

Cannibalize zombie(su): After an eibomez gets hold of a zombie with its improved grab ability, (dealing slam damage each round) it also consumes 10hp from it, recovering half, as the negative energy and flesh swirl away before tranforming into bright mists and entering the eibomez.

Positive Subtype(ex): Eibomez are healed by cure spells and damaged by inflict spells. Any magic that harms undead through positive energy (such as consecrate, disrupt undead, and bolt of glory) or helps undead through negative energy (such as desectrate) has no effect on them. Eibomez have a -1 penalty to damage rolls against living creatures.

Turning Immunity(ex): Eibomez cannot be turned, destroyed, bolstered, controlled, or rebuked by positive or negative energy. However, they can be turned/destroyed by negative energy channeled by a cleric with the death domain or rebuked/controlled by positive energy from a cleric with the healing domain.

Positive energy aura(su): Eibomez's radiate a consectrate effect with a 15ft radius.


Invitalize Dead
Necromancy [healing]
Level: Wiz/Sorc6
Components:V,S,M
Range:Touch
Duration: Permanent
Casting Time: 2 rounds

This spell tranforms a zombie that is controlled by the caster or uncontrolled into a white eibomez. Upon tranformation the zombie gains two hit dice, the improved initiative feat, loses its "partial actions only", and gains all of the white eibomez special attacks and qualities.
Material Component: Opals with a total worth of 100gp or more, placed into the mouth of the zombie. The magic of this spell turns them into worthless hard-water which trickels out of the mouth.
Joe Gold

01-13-04, 09:50 PM
Originally posted by R.M.G.C.L.F.
They were designed by royal necromancer to combat the undead legions of other foes.

Is there a spell to make them? Animate Dead? Create Undead?
R.M.G.C.L.F.

01-13-04, 10:18 PM
Originally posted by Joe Gold
Is there a spell to make them? Animate Dead? Create Undead?

Um, one moment please. I need to do some edits that are completely unrelated to me making up a spell that creates these on the spot.

*runs away*
Vanigo

01-13-04, 10:36 PM
A couple things: First of all, there are some concepts in the Book of Exalted Deeds that would work well with this creature. Specifically, there is the Deathless type, a good-aligned positive energy powered undead analogue, and afflictions, which work like diseases, but only affect evil creatures and bypass disease immunity.
Tanuki, the Bewildered

01-13-04, 10:39 PM
There's a new creature type in the BoED called Deathless, that are positive energy animated undead-like things.

Might want to make this a Deathless, rather than Undead.

Or not. Deathless are usually willing and intelligent. And, of course, they're non-core.

[ETA - I swear, Vanigo's post wasn't there when I posted....]
R.M.G.C.L.F.

01-14-04, 06:39 AM
Originally posted by Vanigo
A couple things: First of all, there are some concepts in the Book of Exalted Deeds that would work well with this creature. Specifically, there is the Deathless type, a good-aligned positive energy powered undead analogue, and afflictions, which work like diseases, but only affect evil creatures and bypass disease immunity.
No thanks, deathless wouldn't fit for several reasons.
1. The white eibomez is not good, it's a mindless zombie smasher.
2. I like my things to be what they are, diseases are diseases, poisons are poisons, undead are undead, no making up new "anything icky like disease or poison is evil" rules and then immediatly creating something that defies the rules and giving it another name as a way to cheat out of it.
3. I do not like the BoED and the BoVD sam I am. Not in a train, not in a plane, not in a car, not at a bar, not in a house, not with a mouse. I do not like them anywhere!