Anyone know any cool cold climate monsters? [Archive] - Wizards Community

Post/Author/DateTimePost
bpramone

09-24-04, 04:06 PM
Hello,

The part of my campaign is now in the cold mountains. Besides Frost Giants, Remorhaz and White Dragons, does anyone know any cool (no pun intended) cold climate monsters?

Thanks

bpramone
The Vorpal Tribble

09-24-04, 04:17 PM
Well, Frostburn (http://www.wizards.com/default.asp?x=products/dndacc/177580000) is probably a must for you, devoted to just that kind of thing. Were discussing it in another thread. (http://boards1.wizards.com/showthread.php?p=4365446#post4365446) But if looking for something original I wrote this one for a campaign:

Sorcaii (Sorkie)

The sun is low in the sky, casting a reddish glow on the snow-speckled ice. As you walk across it you are suddenly jarred by a great blow of something below you. Another blow and the ice shatters, a great glistening mass surging upwards in a shower of frigid spray...

DESCRIPTION: A humanoid mountain of blubber best describes this parody of life. Its totally naked body shows a physique that has run past obesity and into the obscene. Its layer after layer of rolling, mottled grey and pink flesh mold into one another to give the semblance of a jigsaw puzzle, but as it moves they flap out to reveal even more layers beneath. The creature's head is lumpen and neckless, with two wide, bright blue eyes with pinprick pupils that can be completely covered by its slanted brow and fat-creased cheeks. It is hairless, and its ears are little more than flaps hidden on the side of the skull. Overtop of thick, oversized lips is a monstrous overhanging nose that inflates slightly with each inhalation. Two over-large arms hang out at angles over its bulging sides. Supporting the whole mess are two massive legs, each one looking to weigh nearly as much as the rest of the giant. The feet have seventeen, long, webbed toes surrounding the crescent shaped sole, resembling mishapen flippers. An average sorcai stands about 8 feet tall and weighs around 800 lbs.

Sorcaii are the results of ancient, rare liasons between selkies and orcs and a great ammount of inbreeding. Wherever they originally were from is unknown, but they long ago migrated to the blissfull chill of the artics where they find the temperatures ideal. There they spend an amphibious existence, swimming for miles beneath the ice, feasting on seals, fish and small whales, which they then bring atop the ice for consumption. They have fierce, undying tempers, and will spend the rest of their life if need be on revenge if angered. Whales have been persued for hundreds of miles after something as trivial as taking a seal hunted by a Sorcai. The many layers of fat can be contracted and expanded by the movements of muscles underneath, giving them the ability to use them in the same way as fins for quicker swimming. They are quite clumsy on land, but within water they become masterfully graceful.


COMBAT: To say that a sorcaii attacks bluntly and boldly is like saying there are alot of snowflakes in a blizzard. On land they generally just run at you bellowing, trying to grab you up within their embrace. Bigger creatures they attempt to bludgeon, smacking them skillessly with their fists. Within the water they do much of the same, though they will have an occasionaly sneak attack if you are above ice thin enough for them to punch through.

Awesome Blow (Ex):
Sorcaii are much stronger than they appear, and adults can deal out devasting blows with their roughened fists.

Die Hard (Ex):
A sorcaii reduced below 0 hit points can continue to move and fight, until -10 hit points. At this point they still do not die, but go into a death-like coma between -10 and -15 hit points. If no more hit points are taken after they enter this coma, they can heal at the standard rate, until awakening at -10 points.

(Fact: There are reports of elephant seals being knocked out and thought to be dead and and skinned and the seal regaining consciousness afterwards and still having the strength to attack their skinners.)


Sorcaii, Juvenile

Size and type: Medium Monstrous Humanoid

Hit-dice: Juvenile: 6d8 +32

Initiative: Water +5

Speed: 5 ft. (land), 30 ft. (water)

Armor class: 16 (+6 natural)

Base attack/grapple:

Space/reach: 5 ft./6 ft.

Attack: fist +6 melee, (1d8+1 per fist), bite +2 melee

Full attack: two fist, one bite

Special Attacks: Improved Bull Rush, Grapple, Power Attack

Special Qualities: Cold sub-type

Saves:

Abilities: Str 20, Dex 9 (land dex), Dex 18 (swim dex), Con 15, Int 6, Wis 5, Cha 5

Skills: -

Feats: Diehard

Enviroment: All Cold

Organization: 1-8

Challenge Rating: 2

Treasure: None

Alignment: Chaotic Neutral

Advancement: -

Level Adjustment: -

~~

Sorcaii, Adult

Size and type: Large Monstrous Humanoid

Hit-dice: 8d8 +32

Initiative: Land -1, Water +3

Speed: 15 ft. (land), 40 ft. (water)

Armor class: 14 (-1 size, -1 dex, +6 natural)

Base attack/grapple:

Space/reach: 8 ft./10 ft.

Attack: fist +11 melee, (1d8+7 per fist), bite +5 melee

Full attack: two fist, one bite

Special Attacks: Awesome blow, Improved Bull Rush, Grapple, Power Attack

Special Qualities: Cold sub-type

Saves:

Abilities: Str 25, Dex 8 (land dex), Dex 17 (swim dex), Con 18, Int 4, Wis 10, Cha 3

Skills:

Feats: Diehard

Enviroment: All Cold

Organization: 1-2

Challenge Rating: 5

Treasure: None

Alignment: Chaotic Evil

Advancement: -

Level Adjustment: -

~~

Great Sorcaii

Size and type: Huge Monstrous Humanoid

Hit-dice: 10d8 +32

Initiative: Land -3, Water +6

Speed: 10 ft. (land), 60 ft. (water)

Armor class: 16 (-2 size, -2 dex, +10 natural)

Base attack/grapple:

Space/reach: 14 ft./16 ft.

Attack: fist +18 melee, (1d8+14 per fist), bite +12 melee

Full attack: two fist, one bite

Special Attacks: Awesome blow, Improved Bull Rush, Grapple, Power Attack

Special Qualities: Cold sub-type

Saves:

Abilities: Str 28, Dex 5 (land dex), Dex 20 (swim dex), Con 22, Int 6, Wis 12, Cha 1

Skills:

Feats: Diehard

Enviroment: All Cold

Organization: 1-2

Challenge Rating:

Treasure: None


Alignment: Chaotic Evil

Advancement: -

Level Adjustment: -
LukiLoki

09-24-04, 04:21 PM
I don't have my books right now, and I'm always forgetting which monsters are in MM2 and which are in Fiend Folio. These are in one or the other.

Wendigo (template) Scary flying fey
Frost Salamander Pretty much what you'd expect

Of course, there's that new Frostburn book. Haven't really checked it out, but it sounds like it might be what you're looking for.
The Vorpal Tribble

09-24-04, 04:39 PM
Also the Snowflake ooze (http://www.wizards.com/dnd/images/mmiii_gallery/83054.jpg) from the Monster Manual III and the Ice serpent (http://www.wizards.com/dnd/images/mof_gallery/MonFaePG63a.jpg) of Faerun.

Probably quite a few more I don't know about. Was a player-made one around here about a type of flyign creature that resembled snow but was acidic but can't find it.
Mage of Sembia

09-24-04, 11:48 PM
Don't forget polar bears. In OA there is the yeti and the ice toad.
Enalung

09-25-04, 12:23 AM
The white dragon of course, you just can't go over that one.
green_yawgmoth

09-25-04, 12:30 AM
Sure I can; the Xixecal. :schemes: It's a CR 36 abomination with DvR 0. Can summon an old white dragon 5/day, and has a permanent epic spell on it. Among other things. And the best part: it's a colossal vaguely humanoid shaped CE iceberg.


http://photobucket.com/albums/v91/yawgmoth/kittyjig.gif
Enalung

09-25-04, 12:35 AM
Just found this while browsing the WtoC website: http://www.wizards.com/default.asp?x=dnd/fw/20030223a

Might help you a bit...
krichaiushii

09-25-04, 07:44 AM
A conversion from the Creature Catalog (http://www.enworld.org/cc/converted/dragon/ice_lizard.htm) is the Ice Lizard.

IIRC, the black pudding had an artic cousin, cleverly called the white pudding.

There are a handful of cold-related mephits that might see use: Air and Ice, maybe Water.

Frost Worms and Ice Devils and Cryohydras.

Dragon magazine ran an article regarding werepolar bears - rework it for 3.x and apply to frost giants.

The Slayer's Guide to Giants from Mongoose (http://www.mongoosepublishing.com/) has Rime Giants and Frost Giant Kings.

In addition to the oft-mentioned Frostburn, Frost and Fur from Monkeygod Enterprises (http://www.monkeygodenterprises.com/) is also available - apparently the two compliment each other nicely.

Applying class levels to humanoid monsters (and GIANTS) makes everthing more fun.