Are the Doom 3 monsters relatively easy to convert for D&D? [Archive] - Wizards Community

Post/Author/DateTimePost
AzarKing

03-28-05, 02:39 AM
I mean anything that is relatively "low tech"

Imps
Trites
Ticks
Cherubs
Cacodemons

and the like.

Some of these would prove to be wickedly cool in the right campaign. :)
CzarGarrett

03-28-05, 08:38 AM
Well, there are some sort of Imp already.

Plus Cherubs could be a Celesital of sorts, and I think there were Cacodemons in 2e. Whether or not they were converted is another story.
AzarKing

03-28-05, 04:47 PM
You have it wrong...

The Imps in Doom 3 are physical/ground based attackers who can also stand on two legs and hurl plasma/slash....

Cherubs in Doom 3 are not angelesque, they are EVIL! :eek: they have fly wings and clawed hands, they hop up high and slash at you

Cacodemons from Doom 2/3 were floating heads that shot fireballs, you might be confusing them with Cacofiends from 2e

Just though i'd set you straight :)

Oh and i messaged you by the way
Raymond_Luxury_Yacht

03-28-05, 05:23 PM
A Cacodemon is a decapitated Astral Dreadnaught. The head part.
AzarKing

03-29-05, 03:20 AM
A Cacodemon is a decapitated Astral Dreadnaught. The head part.
My mistake :cool: