Armodons [Archive] - Wizards Community

Post/Author/DateTimePost
Cli' San Aquanova

01-09-04, 10:58 PM
Armodons are a type of elephant in Magic: the Gathering, but they're a bit different than elephants (they have about 4 more tusks, skin that looks as rough as rocks, for example).

I'm thinking either make a new set of stats for them, modify the elephant stats for additional gore attacks and maybe giving it ferocity, or giving the elephant a template for the armodon. I'm not quite sure which to give them, though (dammit, I gotta get the MM II).

Any suggestions? http://www.geocities.com/flammabledragon/merman.TXT
kappa_nova7

01-10-04, 12:15 AM
I'd use the dire elephant & add ferocity
Mithral Icesilver

01-10-04, 12:04 PM
One problem: Armadon is also the name of a flealike, acid-spraying, caste of formians. Found in the Fiend Folio. Hey! I alliterated that last sentence!
Cli' San Aquanova

01-10-04, 05:00 PM
Well, it isn't that much of a problem.

Formians and Fomorians are spelt almost alike, and are a bit confusing.
Anyway, you could just pronounce Armodon like it's spelt: Arr-moe-dawn.

It isn't a conflict for me because my playgroup rarely (if ever) uses Formians.

So, Armodon- dire elephant with ferocity... that may work well.
Are there any other suggestions? http://www.geocities.com/flammabledragon/merman.TXT
Raymond_Luxury_Yacht

01-10-04, 05:43 PM
Grizzly Mastodon.
Cli' San Aquanova

01-12-04, 06:54 PM
I might as well make Armodon stats...

I'll modify the elephant and make the Armodon a bit superior. Only problem is, what size do you think they are? Huge or Gargantuan?
psychodemigod

01-12-04, 07:10 PM
im not much of a magic player but...
i would personally look at the stats of the grizzly mastoon (wathe, i dont know how to spell it) an modify wherever fit
Cli' San Aquanova

01-12-04, 09:26 PM
What book is the Grizzly Mastodon in?

For all non-Magic players, here are some pictures of the Armodon.
Crazed Armodon
Endangered Armodon
Trained Armodon
Trumpeting Armodon
EvilPettingZoo

01-13-04, 03:02 AM
Monster Manual 2
Cli' San Aquanova

01-13-04, 11:53 AM
Dammit! I gotta get that book... hopefully I'll get it this week...

Any feedback on the suggested Size of the Armodon?
kappa_nova7

01-13-04, 07:19 PM
I'm thinkink huge, or if you want an oliphant type armodon, gargantuan.
Cli' San Aquanova

01-13-04, 09:58 PM
Well, I got the Monster Manual II today (finally), so I'll be looking over the Grizzly Mastodon, Dire Elephant and Elephant to make my Armodon stats.

I figured they'd be on the bigger size of Huge, but the Endangered Armodon definetly looks Gargantuan, so that's why I suggested that size.
Expect the Armodon stats to be up in a few days or less. http://www.geocities.com/flammabledragon/merman.TXT

Oh yeah, one more thing: should I give the Armodons an extra gore attack for their horns?
EvilPettingZoo

01-14-04, 12:50 AM
Maybe a more damaging attack, but I wouldn't give additional attacks.
Cli' San Aquanova

01-16-04, 10:23 PM
Armodon
Huge Animal
Hit Dice: 13d8+62 (124 hp)
Initiative: +0 (Dex)
Speed: 40 ft.
AC: 16 (-2 size, +8 natural)
Attacks: Slam +20 melee, stamp +16 melee; or gore +20 melee
Damage: Slam 2d6+16, stamp 2d6+7; gore 2d8+16
Face/Reach: 10 ft. by 20 ft./10 ft.
Special Attacks: Trample 4d8+17
Special Qualities: Ferocity, low-light vision, scent
Saves: For +13, Ref +7, Will +8
Abilities: Str 35, Dex 10, Con 24, Int 2, Wis 15, Cha 8
Skills: Listen +7, Spot +7
Feats: -
_________________
Climate/Terrain: Warm forest and plains
Organization: Solitary or herd (6-30)
Alignment: Always neutral
Advancement: 14-24 HD (Huge), 25-32 (Gargantuan)


Armodons are a mighty relative of the elephant, but they are much larger than elephants, and much more powerful. Armodons have rough, thick skin, as well as horns in two vertical rows on their heads and cranium, and usually have more than one pair of tusks. These powerful creatures roamed through the plane of Rath, but were hunted to extinction, sadly.

Combat
Armodons rush into combat ferociously, swinging their powerful trunks to batter enemies, goring straight through them with their vicious tusks, and stomping anything unfortunate to be caught underneath them into oblivion.
Ferocity (Ex): Armodons are such tenacious battler that it continues to fight without penalty even while disabled or dying.
Scent (Ex): As described in the DMG.
Trample (Ex): An armodon can trample Large or smaller creatures for automatic gore damage. Opponents who do not make attacks of oppurtinity against the armodon can attempt a Reflex save (DC 30) to halve the damage.

Carrying Capacity: Light 4,382 lbs., Medium 8,265 lbs., Heavy 10,938 lbs.
DC Young/Adults: 23/31
Young Price: 700 gold
Training Cost: 40 gold


Well, it's not perfect, but what do y'all think?
moosekickedmysisterstoof

01-18-04, 10:15 AM
I like this a lot! You should convert it to 3.5 though. And what's the CR by the way?

Also, it should be able to advance to gargantuan size. :D
Cli' San Aquanova

01-18-04, 10:24 PM
Really? "You like-ah the stats, eh? Stats-ah good, eh?"

I don't have the Monster Manual 3.5 though, so I don't know how to convert it into 3.5. http://www.geocities.com/flammabledragon/mermansad.TXT
I have Unapproachable East though, so that can give me an idea of how the stat block looks, but without the MM for the guidelines...
I'll modify the advancement so they can attain Gargantuan. CR, I'm not perfect at calculating those... does 12 sound appropriate for the Armodon?