| Post/Author/DateTime | Post |
|---|---|
| Uratoh04-26-04, 03:36 PM | I whipped this up in my spare time, since my campaign has Shar as the main antagonist i figured an Aspect would be perfect for the PCs to fight at some point... Aspect of Shar Large Outsider (Extraplanar) Hit Dice: 14d8+42 (105 hp) Initiative: +8 Speed: 50 ft. (8 squares) Armor Class: 24 (-1 size, +8 Dex, +6 natural, +4 +1 studded leather), touch 17, flat-footed 24 Base Att/Grapple: +14/+17 Attack: +1 short sword +23 melee (1d8+4/19-20) Full Attack: +1 short sword +21/+16/+11 (1d8+4/19-20) and +1 short sword +21/+16 melee (1d8+2/19-20) Space/Reach: 10 ft./10 ft. Special Attacks: Sneak Attack +7d6 Special Qualities: Evasion, Eyes of Night, Improved Uncanny Dodge, Uncanny Dodge Saves: Fort +12, Ref +17, Will +13 Abilities: Str 16, Dex 27, Con 17, Int 17, Wis 18, Cha 23 Skills: Balance +25, Bluff +23, Climb +20, Escape Artist +25, Hide +25, Listen +21, Move Silently +25, Sleight of Hand +25, Search +20, Spot +21, Tumble +25 Feats: Combat Expertiese, Improved Feint, Improved Two-Weapon Fighting, Two-Weapon Fighting, Weapon Finesse Environment: Any land or underground Organization: Solitary Challenge Rating: 11 Treasure: None Alignment: Always Neutral Evil Advancement: -- Eyes of Night (Su): An Aspect of Shar can see through any darkness, including magical darkness. |
| Uratoh04-26-04, 07:00 PM | o..i probably should have said I want opinions on it. |
| Uratoh04-27-04, 08:09 PM | *kicks topic in ass* |
| Ogre4Hire04-27-04, 08:45 PM | Shouldn't full attack be divided into 2 threads of +1 shortswords, since she'll only get 1/2 her strength bonus on the off hand attacks ie: Full Attack: +1 Shortsword +21/+16/+11 (1D8+4, 19-20) And +1 Shortsword +21/+16 (1D8+2, 19-20) Other than that, looks good.:devil: |
| Uratoh04-28-04, 06:42 AM | true true....*gives Ogre4Hire a pie* |
| Uratoh05-03-04, 02:43 AM | Edited a couple mistakes in it, mainly as ogre4hire pointed out, the full attack. |