Aspect of Shar [Archive] - Wizards Community

Post/Author/DateTimePost
Uratoh

04-26-04, 03:36 PM
I whipped this up in my spare time, since my campaign has Shar as the main antagonist i figured an Aspect would be perfect for the PCs to fight at some point...

Aspect of Shar
Large Outsider (Extraplanar)
Hit Dice: 14d8+42 (105 hp)
Initiative: +8
Speed: 50 ft. (8 squares)
Armor Class: 24 (-1 size, +8 Dex, +6 natural, +4 +1 studded leather), touch 17, flat-footed 24
Base Att/Grapple: +14/+17
Attack: +1 short sword +23 melee (1d8+4/19-20)
Full Attack: +1 short sword +21/+16/+11 (1d8+4/19-20) and +1 short sword +21/+16 melee (1d8+2/19-20)
Space/Reach: 10 ft./10 ft.
Special Attacks: Sneak Attack +7d6
Special Qualities: Evasion, Eyes of Night, Improved Uncanny Dodge, Uncanny Dodge
Saves: Fort +12, Ref +17, Will +13
Abilities: Str 16, Dex 27, Con 17, Int 17, Wis 18, Cha 23
Skills: Balance +25, Bluff +23, Climb +20, Escape Artist +25, Hide +25, Listen +21, Move Silently +25, Sleight of Hand +25, Search +20, Spot +21, Tumble +25
Feats: Combat Expertiese, Improved Feint, Improved Two-Weapon Fighting, Two-Weapon Fighting, Weapon Finesse
Environment: Any land or underground
Organization: Solitary
Challenge Rating: 11
Treasure: None
Alignment: Always Neutral Evil
Advancement: --

Eyes of Night (Su): An Aspect of Shar can see through any darkness, including magical darkness.
Uratoh

04-26-04, 07:00 PM
o..i probably should have said I want opinions on it.
Uratoh

04-27-04, 08:09 PM
*kicks topic in ass*
Ogre4Hire

04-27-04, 08:45 PM
Shouldn't full attack be divided into 2 threads of +1 shortswords, since she'll only get 1/2 her strength bonus on the off hand attacks

ie: Full Attack: +1 Shortsword +21/+16/+11 (1D8+4, 19-20) And +1 Shortsword +21/+16 (1D8+2, 19-20)

Other than that, looks good.:devil:
Uratoh

04-28-04, 06:42 AM
true true....*gives Ogre4Hire a pie*
Uratoh

05-03-04, 02:43 AM
Edited a couple mistakes in it, mainly as ogre4hire pointed out, the full attack.