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| faghter_hero12-20-07, 05:45 PM | Avaritia Bug Medium Magical Beast (Evil) Target CR: 10 Concept: A combat threat that makes victims go crazy with greed. HD: 15d10 + 45 (127) Init: +4 Speed: 40’ AC: 23 (+9 exoskeleton, +4 Dex) Touch 14, Flat-footed 19 Base Attack: +15/+10/+5 Grapple: +3 Attack: Bite +18 Melee (1d6+3 plus Psychic Poison) Full Attack: Bite +18 Melee (1d6+3 plus poison), Rake +16 Melee (1d4+3), Tail +14 Melee (1d8+3) Space/Reach: 5’/5’ Special Attack: Psychic Poison Special Qualities: Darkvision 60’, Magical Beast traits, poison immune, Damage Reduction 10/Good F/R/W: +15/+15/+10 Abilities: Str: 16 Dex: 19 Con: 14 Int: 4 Wis: 15 Cha: 14 Skills: Spot +8, Listen +8, Climb +9 Feats: Improved Natural Attack (tail), Ability Focus (Bite), Toughness, Multiattack Treasure: Special The creature before you looks like it crawled out of a Bosch painting and mated with vermin. It resembles a five foot long banana spider, but with four legs and a bloated red abdomen resembling a giant strawberry which ends in a vine-like spiked tail. On closer inspection, the seeds of the strawberry are actually gold doubloons. As you approach, the creature curls its tail and prepares to strike. Psychic Poison: 1d6 Wis dmg initial, 1d6 Wis dmg secondary, Will save DC17 negates; Secondary effect: victim becomes excessively greedy, must make Will save DC 10+1 per hour to not steal from the closest living thing Treasure: The abdomen is filled with assorted coins worth 1d10x100 gp. The coins are cursed, to the same effect as Bestow Curse (Caster Level 10th). After 2 hours, the coins evaporate, releasing a smell like spoiled meat. Non-evil creatures that were holding the coins must make a DC 15 Will save, or take 2d6 dmg every minute when they are not in immediate contact with a gold surface. Evil creatures excrete gold pieces instead, expelling 2d6x10 gp. |