Awakened Animals [Archive] - Wizards Community

Post/Author/DateTimePost
srpollard15

04-05-05, 05:18 PM
I want to create an Awakened Gorilla hireling for a band of NPC villains I am working on, but I don't know where the rules for awakened animals are. Are these presented in any of the Monster Manuals?

Thanks!

Scot
Nuntius128

04-05-05, 10:25 PM
I think its in the Masters of the Wild Splatbook.
captainswift

04-05-05, 10:46 PM
You want the spell Awaken there in your Player's Handbook, p.202.
In brief, roll 3d6 and replace the Animal's intelligence with the result. Add 1d3 to the animal's Charisma. Add 2 hit dice. Type becomes magical beast.

If the awakened gorilla your NPC band works with speaks with a French accent and is employed by a Brain in a Jar, you're my new best friend.
Rinian2

04-05-05, 10:52 PM
Awakened Squirrels scare me.
Nuntius128

04-06-05, 10:57 AM
Awakened Squirrels scare me.

Especially when they're smarter than I am. A Squirrel making a Diplomacy check to befriend an Ogre=bad news.
srpollard15

04-06-05, 12:56 PM
You want the spell Awaken there in your Player's Handbook, p.202.
In brief, roll 3d6 and replace the Animal's intelligence with the result. Add 1d3 to the animal's Charisma. Add 2 hit dice. Type becomes magical beast.

If the awakened gorilla your NPC band works with speaks with a French accent and is employed by a Brain in a Jar, you're my new best friend.

Thanks! Well, he's not quite Monsieur Mallah, but I have a great model for him from the Hackmaster mini line. He's carrying all sorts of equipment.

Now I just have to decide if I want give him a level or two of Expert or Warrior (maybe one of each).

Scot