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| cortani10-13-04, 08:08 AM | Me and my DM came up with this half-celestial variant for his campaign, is it even remotely balanced? In advance, thanks. Type: Changes to native outsider (no darkvision, resistance to poison, or other traits) Call Upon the Might (su): The half-celestial may call upon a higher power to aid him. Causes a bolt of lightning to strike down upon the Half-celestial and his immediate surroundings, dealing 1d6/hd points of electricity damage in a 20 feet radius centered on the half-celestial. Reflex versus 10 + hd/2 + charisma for half damage (the half-celestial always takes full damage, although his resistance helps). Usable once per week in approperiate weather conditions. Resistances: 10 acid, cold and electricity Flightspeed (good) at base speed x2 Charisma +2 Half-celestial spell-likes. Would LA+2 be approperiate? PS: Is this the right board for this, or would Classes be approperiate? |