Best monsters for energy types opinions [Archive] - Wizards Community

Post/Author/DateTimePost
JiCi

06-27-06, 05:37 PM
I'm about to craft a few monsters with an energy affinity, using templates and such, but I would like to know what creatures are more suitable for the energy types. Some just do not fit with these, and I do not want to fall into that trap.

I have a few ideas, but I need more, a lot more:

Acid: Snakes
Cold: Wolves
Electricity: Birds
Fire: Lions
Sonic: Bats


... any other ideas ?

Thanks in advance

JiCi
ticattack

06-28-06, 03:10 AM
Me personally, I don't see how certain animals are more or less suited to being a certain element. Well... ok, that's a lie, fire + bird is obvious, but then, that's a pheonix. Critters that live in the water are more likely to have a water template than a fire one, and so on.

I think pretty much anything could work.

Fire Eagle
The smell of smoke fills your nostrils as a fireball a few feet accross soars into the night sky. You narrow your eyes as the flame twists in the air, turning around and heading straight for you, a screeching battlecry piercing the silent countryside. "That's not a fireball..." the robed elf beside you mutters.

Electricity Ox

There is a bellow, the thundering of hooves and a sizzling, crackling noise. You turn around and see a shifting mass of white energy the size and rough shape of a large bull charging at you. The wizard pulls a tuft of bull's hair from his spell pouch and turns to the hired sword, but the component stiffens in his hands, curling of its own accord.

Cold/Ice Raptor
Six days of trekking accross this blasted ice has left the party in no mood for idle chatter. The only sounds are the steady crushing of a thin layer of snow beneath heavy boots. Far overhead, a shriek catches your attention. Looking up, you see three birds, some sort of goose-like creature being attacked by two others that seem to reflect the sunlight through their bodies. The deadly dance lasts but a minute, and the goose falls to the ground forty feet from the party.

The victors swoop down low, allowing a good look at them. Their bodies are a deep blue, distorting the light reflected from the ice into a myriad of colours and hues, shifting as they move and turn, bending down to tear a chunk from their catch. It takes less than a minute for them to reduce the body to scraps of meat on bone, and they take wing just in time to avoid the scavengers now circling.

Acid Pidgeons

Erik bellows a savage battlecry as he calls the firey magics in his massive axe into being and charges towards the mishappen, green giants in the clearing. "Wait!" the guide calls out, but the barbarian ignores the voice, lost in his bloodlust. Alrick, the wizard, chuckles. "He can handle a couple of tro- Ah!" His assurances are cut off as he slaps at his arm, a small patch of skin burning and peeling away. He looks up, then falls screaming to the ground, clutching his right eye.

Erik feels the stinging pelts accross his back and arms, but he pays them no more attention than the thousand-strong flock of birds his yell had stirred into flight, his focus locked on his targets, already on the ground in pain. Some small part of the barbarian's thinking mind registers that something is wrong, and he stops dead in his tracks.

"Run!" the guide screams as the burning rain continues to hail down from above. "He's too far out!" The adventurers scramble to a nearby bit of rock, jutting out to provide a temporary shelter. After a moment, the projectiles stop raining down, and the halfling ushers them out. "Just watch your step."

"Pelor's grace" Henrick the paladin mutters as he surveys his friend's glistening skeleton and the two piles of ooze that used to be trolls. "I suppose I'll be the one to tell him how he died after we ressurect him?"


I don't think there's much that flat-out doesn't work, except for firey salmon, but even then, swimming through the magma seas of the elemental plane of fire...