Beware the marshmallow-man! [Archive] - Wizards Community

Post/Author/DateTimePost
The Vorpal Tribble

03-05-05, 01:57 AM
Ok, this may already have been done, but I was bored.

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Stay-Puffed Marshmallow Man

The ground rumbles and a huge, lumpy creature appears on the horizon and lets out a deafening cry.

Gargantuan Construct (evil, extraplanar)
Hit Dice: 22d10+60 (170 hp)
Initiative: -2
Speed: 60 ft. (10 squares)
Armor Class: 7 (-2 dex, +3 natural, -4 size), touch 4, flat-footed 9
Base Attack/Grapple: +16/+39
Space/Reach: 25 ft./20 ft.
Attack: Slam +23 melee (2d8+11)
Full attack: 2 slams +23 melee (2d8+11)
Special Attacks: Stay-puffed, Suffocating Grip
Special Qualities: Construct traits, damage reduction 10/good, darkvision 60 ft., immune to bludgeoning and cold, vulnerability to fire
Saves: Fort +6, Ref +4, Will +6
Abilities: Str 32, Dex 6, Con -, Int 5, Wis 4, Cha 10
Skills: Listen +12, Spot +14
Feats: Improved Bullrush, Improved Critical (slam), Improved Overrun, Improved Unarmed Strike, Power Attack, Snatch, Stunning Fist, Trample
Environment: Any
Organization: Solitary
Challenge Rating: 13
Treasure: None
Alignment: Neutral Evil
Level Adjustment: --
Advancement: --

This is a massive, humanoid creature made entirely from marshmallow, with two large black eyes and a wide, toothless smile. It wears a sailor cap and a blue and white bib, and looks rather undangerous until a hand twice your size reaches for you.

Combat
The marshmallow man usually prefers to grab its victims and suffocate them in its gooshy hands. Failing this it will hurl them as far as it can.

Stay-Puffed (Ex):
When the marshmallow man is reduced to 0 hit points the magic keeping this being together fades away. The creature explodes, doing 4d10 bludgeoning damage to everything within a 120 foot radius of the marshmallow man.

Suffocating Grip (Ex):
A Marshmallow man who successfully grapples a foe of large or smaller is dealt 2d8+11 crushing damage each round and cannot breathe.

Vulnerability to Fire (Ex):
The marshmallow man takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.
The_Dark_One

03-06-05, 04:02 AM
I love this... The only question I have, is: Shouldn't he be an Outsider? Mr. Stay Pufft was only the form of a demi-godlike/demonic entity. This seems like he would rate Outsider (Evil) status.
Other than that :cheer: :w00t: :bow: :love: :cloud9: :ayyyy!:
The Vorpal Tribble

03-06-05, 01:17 PM
Hrmmm... wouldn't that just mean its a possessed construct? When it dies the consciousness just go back to wherever it was ;)
masterclif

03-06-05, 03:31 PM
I'm pretty sure Stay-Puffed was considered good.

The evil demon who used the form of Stay-Puffed is a different story.
The Vorpal Tribble

03-06-05, 04:43 PM
Well, this is the evil demon version of Stay-Puffed :rolleyes:
Slagger the Chuul

03-07-05, 06:03 AM
Perhaps the Evil subtype would be appropriate, then.
The_Dark_One

03-07-05, 06:06 AM
I see your point. :bow: Once again, great creature.
The Vorpal Tribble

04-01-05, 04:17 PM
Giving this a bump since its April 1st :dancin:
Drachasor

04-01-05, 04:32 PM
I think this guy had fast healing, and perhaps something else keeping him alive. Otherwise the party wouldn't of resorted to such risky tactics to get rid of it.

-Drachasor
gorfnad the shiznit

05-17-05, 09:15 PM
It should be an outsider native to the plane of marshmallows :)