Black Waltz #1 [Archive] - Wizards Community

Post/Author/DateTimePost
captianhowdy

05-20-07, 05:14 PM
Black Waltz: Medium Living Construct
Hit Dice: 4d6 (18)
Initiative: +1
Base Speed: 30 ft., fly 60ft (good)
AC: 10, touch 8, flat-footed 10
Base Attack/Grapple: +1/+2
Attack: Blizzard
Full Attack: Blizzard
Special Attacks: Blizzard, Sleep, Summon Sealion, Sorcerous
Special Qualities: Living Construct Traits, dr 1/-, Darkvision 10ft
Saves: +1 Fort, +1 Ref, +4 Will
Abilities: Str 10, Dex 9, Con 10, Int 13, Wis 12, Cha 16
Skills: Spellcraft +4, Concentration +4, Knowledge (arcana) +4, Bluff +4, Gather Information +4, Diplomacy +4, Hide +4, Move Silently +4
Feats: Combat Casting, Spell Focus (evocation)
Environment: Any
Organization: Solitary
Challenge Rating: 4
Treasure: None
Alignment: Always Neutral Evil
Advancement:

Blizzard: The touch of the Black Waltz effects targets as the Cone of Cold spell, caster level equal to the Black Waltz's HD, except as following: Range is 10 ft, and instead of a cone-shaped area, a single ball of cold shoots from the Black Waltz's hands. This can be used as a spell-like ability 3/day times per day.

Sleep - Once per day, as a spell like ability, the Black Waltz can cast sleep, caster level equal to x2 the Black Waltz's HD.

Summon Sealion: Once per week, the Black Waltz can summon a beast called Sealion (http://boards1.wizards.com/showthread.php?p=12448573#post12448573).

Sorcerous: A Black Waltz can cast spells as a sorcerer, caster level equal to its natural HD (not HD gained from taking character classes).
Rerecros

05-20-07, 05:30 PM
I would make it an elemental (cold) with some racial HD and cast spells like a sorcerer. And give it the energy substitution feat (cold) from CAr.
captianhowdy

05-20-07, 05:35 PM
Ill look all that up and see what i can do.
Banatine

05-21-07, 05:28 AM
I don't think that the waltzes needed to eat or sleep. For all the extra power they had, they were not like vivi (but i don't even think vivi had to eat), still dolls with pre-programmed commands. They were just intelligent.

I also think that the waltzes should have much higher damage reduction, natural armour, and spell resistance. Remember they were exceptionally powerful, and designed to be better than the mages. I would also increase the fly speed to 60 (good), since that is what most PC with flight would have.

I also think that waltz 1 was significantly more powerful than a 1st lvl sorcerer.
fiendish_platypus

05-21-07, 07:05 AM
I don't think that the waltzes needed to eat or sleep. For all the extra power they had, they were not like vivi (but i don't even think vivi had to eat), still dolls with pre-programmed commands. They were just intelligent.

Hence the Living Construct subtype.
Banatine

05-21-07, 07:25 AM
I know they should be living constructs, I'm just saying they shouldn't need to eat or sleep, and should be immune to fatigue and stuff. Truth be told, i don't know a great deal about the living construct type.
fiendish_platypus

05-21-07, 07:34 AM
I know they should be living constructs, I'm just saying they shouldn't need to eat or sleep, and should be immune to fatigue and stuff. Truth be told, i don't know a great deal about the living construct type.

Ummm... they don't need to eat or sleep and they aren't affected by fatigue.
Banatine

05-21-07, 07:40 AM
Ummm... they don't need to eat or sleep and they aren't affected by fatigue.

No, but:
"The Black Waltz has the Living Construct type except as following: It must still eat, breathe, and sleep, No immunity to sleep effects, fatigue, or exhaustion, and are affecting normally by being reduced to 0 hitpoints. However, it heals naturally and benefit from healing spells fully."

And i don't think that the waltzes should need to eat, sleep or breath, as well as lose the immunities. I don't mind keeping the ability to heal naturally, but then waltz #3 didn't seem to be able to, and considering he was the most advanced of the 3...
fiendish_platypus

05-21-07, 07:59 AM
Oh, well I thought you were just talking about the subtye, not what (s)he posted. Gotcha.
And I have no clue what the poo a Black Waltz is, so this all seems pretty stupid to me, probably some final fantasy pooey stuff...

And from what you say, maybe the three Waltzes should be different?
Banatine

05-21-07, 08:17 AM
http://en.wikipedia.org/wiki/Zidane_Tribal#The_Black_Waltzes

They are all differant. There is the wiki page on the black waltzes, just in case your interested.
captianhowdy

05-21-07, 11:53 AM
Alright, some edits have been made. Hows it look now?
fiendish_platypus

05-21-07, 01:48 PM
There ar currently no DCs for any of the abilities.

Also, the sorcerous ability confuses me. So it/they/whatever gets sorcerer spells as a sorcerer whose level is equal to their HD?
So what if they gain levels in fighter (for simplicities sake), say four levels.So now they have 8 HD (4 racial, 4 fighter levels) does that mean they cast spells as an eighth level sorcerer?
captianhowdy

05-21-07, 02:07 PM
good point, it will be fixed.

Sorry bout all the stuff, noob at makin creatures