| Post/Author/DateTime | Post |
|---|---|
| Nifft07-06-03, 12:50 PM | Blightwisp Small Outsider [Evil, Lawful], 5' reach, 60' fly (perfect) Fallen Lantern Archon -- looks like a floating orb of darkness. HD: 2d8 Init: +4 (Feat) AC 15 (+1 Size, +4 Natural), Touch 11, Flat 14 -- +2/All vs. Good Saves: Fort +3, Ref +3, Will +3 -- +2/All vs. Good Abilities: Str 1, Dex 10, Con 11, Int 6, Wis 8, Cha 13 Special Qualities: Darkvision 60 ft., Electricity & Petrification immunity, DR 20/+1, Tongues, Magic Circle vs. Good Feats: Improved Initiative Skills: Hide +5 (+4/+12 in darkness), Move Silently +5, Spot +5 (-1), Listen +5 (-1), Bluff 5 (+5), Sense Motive 5 (+3), Intimidate 5 (+1), Diplomacy (+1) (Note: Blightwisps receive a +4 Size bonus to Hide, +4 Racial bonus to Bluff and Sense Motive, and +8 Circumstance bonus to Hide checks made in darkness) Su & Sp Abilities (DC = 10 + 1/2 HD + Cha bonus): Teleport (at will, self + 50 lb. of goods only) Detect Good (at will) Aura of Menace (Su) [20 ft., Will DC 12] (at will) 1/day Command [DC 12] 2/day Prot. from Good (Duration: 2 min) 3/day Doom [DC 12] 3/day Darkness (Duration: 20 min) Attack: ranged touch +3/+3 (Unholy ray, range 30 ft., 1d6 Unholy damage) CR: 4 |
| Cthulthoth_the_Callin_Chaos07-06-03, 06:14 PM | Nifty little creature. I can see a Blackguard beating up one of these things as a little pally-o. |
| Cthulthoth_the_Callin_Chaos07-06-03, 06:17 PM | I apologize for saying "pally-o". I hereby resign my position as Member 4 in the Foundation For Not Saying "Pally-O." |
| Paul S07-07-03, 04:37 PM | If you want to make this little guy extra-special-evil, give him three levels of Rogue and turn him into a sneak-attack sniper. +5/+5 ranged touch, 3d6/3d6 unholy damage. Have them flying around in a dark area with +18 Hide checks. |
| cwslyclgh07-07-03, 06:05 PM | nice little critter :) |
| Nifft07-09-03, 12:47 PM | Thanks! Any comment on the appropriateness of CR 4? Its DR 20/+1 seems a little harsh for an unprepared 4th level party... On the other hand, its low HD make it a bit of a paper tiger. -- Nifft |
| Nifft07-09-03, 12:49 PM | Originally posted by Paul S If you want to make this little guy extra-special-evil, give him three levels of Rogue and turn him into a sneak-attack sniper. +5/+5 ranged touch, 3d6/3d6 unholy damage. Have them flying around in a dark area with +18 Hide checks. Yeah, very cool! Just a little too tough for my 4th level party, though. I think it'll be rather easy for these guys to get into the Shadowdancer PrC, too... though with Teleport at Will, Hide in Plain Sight isn't so exciting... hmmm.... -- Nifft |
| Paul S07-09-03, 09:22 PM | Originally posted by Nifft Thanks! Any comment on the appropriateness of CR 4? Its DR 20/+1 seems a little harsh for an unprepared 4th level party... On the other hand, its low HD make it a bit of a paper tiger. -- Nifft Looks like a fine CR4 to me. I think it compares well to the Harpy. It's biggest weakness is probably low intelligence. It won't act with the sort of subtlety that could make it really nasty. --Paul |