| Post/Author/DateTime | Post |
|---|---|
| quatrilien06-18-04, 07:22 AM | What happens to the slained bodies of summoned creatures and outer planar creatures (on a Prime Material Plane)? Do the bodies remain to be ransacked or harvested for ingredients/material components? I've listed a demon bone as part of the requirement for the forging of a magical item but one of players pointed out that demons aren't truly slained unless slain on their home world (which is what I remember too from earlier version of D&D). |
| Illithidbix06-18-04, 08:10 AM | Good question. I always assumed that the creatures summoned by a summoning spell return to "wence-they-came" at the end of the spell duration, in whatever form they happen to be in at the time... (which could include mince). So the corpses would only last as long as the spell duration. As for Demons and other outsiders... well personally my homebrew world uses a Warhammer 40kish type approach and states that Outsiders need to possess a host body to enter the material world, they then use their power and essence to warp the host body to match their natural form. Therefore they have a permanent physical presence with the remains of the host, but that approach wouldn't work with most D&D worlds. I would say that for ease of convenience that if the Outsider is summoned by a spell (or similar) with a limited duration, then the corpse will disappear at the end of it (returning to it's home plane), if not then the corpse remains (and if you are keeping the old approach, then the essence of the Outsider has returned to it's home plane). However it does appear that Outsiders are somewhat different from before in 3rd edition (+) as the Outsider description mentions that unlike most creatures, Outsiders do not possess both a body and soul, but rather they form a single unit, hence a soul is not released when they die. Hence they cannot be restored with raise dead, resurrection or reincarnation, however limited wish, wish, miracle and true resurrection restores them if cast on their remains. |
| Another Gnome06-18-04, 08:22 AM | A summoned creature vanishes without a trace if killed. Any other kind of creature stays right where it is upon death or destruction, including outsiders, regardless where they are compared to their home plane, if they are present by any means other than having been summoned. Assuming of course that the means of their death doesn't do anything to the body. Note that there's a fundamental difference between [summoning] and [calling] effects. Summoning temporarily translocates a "presentation" of a creature without putting the actual creature at risk of any kind of harm, and it is also impossible for the summoned creature to carry anything with it back to the place of its origin. It takes a while for a summoned creature to reform in its place of origin if killed, but this is a function of the spell effect, and is not limited to outsiders nor is it something associated with outsiders naturally. In contrast, a calling effect physically moves the real thing to another place more or less permanently. Any creature called to a place is actually there for any intent and purpose just as if it had travelled there on its own, unless the calling effect includes limited duration after which the creature is "called" back. |