Candle Sprite [Archive] - Wizards Community

Post/Author/DateTimePost
NyMpHoMaNiAc_FaNtAsIA

12-17-03, 02:44 PM
Strange........as we explored the red dragon's lair..........torches lit?
Is the dragon expecting us? My thoughts are interrupted as Aldein suddenly screams in terror and pain, his body enveloped in flames. As I turn to help him I see a defiant creature flying around , it looked like a burning red fairy. but my attention diverts from my burning friend and the strange tiny creature......I hear a loud roar and the ground suddenly trembles..... our screams have awakened the dragon............


Ok, here's a little something I made, hope you like it! Tell me what you think and feel free to use it if you liked it.

Candle Sprite

Tiny – Size Elemental (Fire)

Hit Dice: 1d8 (4hp)
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Speed: Fly 30 ft. (good)
AC: 17 (+2 Dex, +2 Size, +3 Natural), touch 14, flat footed 14
Attacks: Burning Touch +1 melee
Damage: Burning Touch 1d6 and combustion
Face / Reach: 21/2 ft. by 21/2 ft / 0ft.
Special Attacks: Combustion
Special Qualities: Elemental, Fire subtype, Fast Healing 1
Saves: Fort +0, Ref +4, Will +0
Abilities: Str 10, Dex 14, Con 10, Int 6, Wis 10, Cha 11
Skills: Spot +4, Listen +4, Hide+5*
Feats: Improved Initiative
Climate / Terrain: Any land and underground
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Usually Neutral
Advancement: 2HD (Small), 3HD (Medium)

Candle Sprites are tiny (1ft.) human shaped fire elementals who dwell inside small flames such as the ones in candles or torches. Candle sprite looks like a female fairy made entirely of searing fire; its wings and body flicker in every color of the flames as the Sprite dances chaotically with the flames.
Candle Sprites are often summoned by wizards to protect their towers and strongholds, disguised as lit candles or torches in hallways. In return the wizard must provide them with something to burn on such as a candle or torch.
Candle Sprites speak Ignian.

Combat:

Due to their size and limited physical strength, Candle Sprites prefer to attack from an ambush, hidden as a burning torch. Once their opponents are at reach, they fly at them and ignite their clothes with a mere touch. A Candle Sprite never strays far from their candle or any other flammable material since they only last 3d6 rounds before they bodies consume.

Combustion (Ex): Anyone a Candle Sprite touches must succeed at a Reflex save (DC11) or take an additional 1d6 of fire damage as their clothes ignite or armor becomes searing hot. Candle Sprites may also ignite flammable materials with a touch.

Elemental (Ex): Immune to poison, sleep, paralysis and stunning. Not subject to critical hits.

Fire subtype (Ex): Fire immunity, double damage from cold except on a successful save.

Fast Healing (Ex): A Candle Spites only heals if in its candle or any other flammable material.

* A Candle Sprite gains a +8 racial bonus to hide if burning on a candle or torch. Candle Sprite
Brian.C

12-17-03, 04:05 PM
Hmmm...

Needs work, but I like the idea.

You might want to give it a few other powers; and maybe these creatures would be more formidable if they were found in groups, rather than alone.

- Brian
NyMpHoMaNiAc_FaNtAsIA

12-18-03, 01:45 PM
Found some mistakes:
Melee is actually +3 due to size modifiers.
And....
You might want to give it a few other powers; and maybe these creatures would be more formidable if they were found in groups, rather than alone.

This is right so here is a corrected version:

Candle Sprite

Tiny – Size Elemental (Fire)

Hit Dice: 1d8 (4hp)
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Speed: Fly 30 ft. (good)
AC: 17 (+2 Dex, +2 Size, +3 Natural), touch 14, flat footed 14
Attacks: Burning Touch +3 melee
Damage: Burning Touch 1d6 and combustion
Face / Reach: 21/2 ft. by 21/2 ft / 0ft.
Special Attacks: Combustion
Special Qualities: Elemental, Fire subtype, Fast Healing 2
Saves: Fort +0, Ref +4, Will +0
Abilities: Str 10, Dex 14, Con 10, Int 6, Wis 10, Cha 11
Skills: Spot +4, Listen +4, Hide+5*
Feats: Improved Initiative
Climate / Terrain: Any land and underground
Organization: Solitary, Pair or Swarm (5 – 50)
Challenge Rating: 1
Treasure: None
Alignment: Usually Neutral
Advancement: 2HD (Small), 3HD (Medium)

Candle Sprites are tiny (1ft.) human shaped fire elementals who dwell inside small flames such as the ones in candles or torches. Candle sprite looks like a female fairy made entirely of searing fire; its wings and body flicker in every color of the flames as the Sprite dances chaotically with the flames.
Candle Sprites are often summoned by wizards to protect their towers and strongholds, disguised as lit candles or torches in hallways. In return the wizard must provide them with something to burn on such as a candle or torch.
Candle Sprites speak Ignan.

Combat:

Due to their size and limited physical strength, Candle Sprites prefer to attack from an ambush, hidden as a burning torch. Once their opponents are at reach, they fly at them and ignite their clothes with a mere touch. A Candle Sprite never strays far from their candle or any other flammable material since they only last 3d6 rounds before they bodies consume.

Combustion (Ex): Anyone a Candle Sprite touches must succeed at a Reflex save (DC11) or take an additional 1d6 of fire damage as their clothes ignite or armor becomes searing hot. Candle Sprites may also ignite flammable materials with a touch.

Elemental (Ex): Immune to poison, sleep, paralysis and stunning. Not subject to critical hits.

Fire subtype (Ex): Fire immunity, double damage from cold except on a successful save.

Fast Healing (Ex): A Candle Spites only heals if in its candle or any other flammable material.

* A Candle Sprite gains a +8 racial bonus to hide if burning on a candle or torch.