| Post/Author/DateTime | Post |
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| Somerset Sickness10-02-04, 09:47 AM | a female anthropomorphic tiger & a griffon/cleric mount: Tygra, Female Anthropomorphic Tiger Ftr7: CR 9; Medium Size Monstrous Humanoid; HD 2d8+4 monstrous humanoid plus 7d10+14; hp 66; Init +5; Spd 30 ft.; AC 24 (Dex +5, natural +3, armor +6); BAB +9/+7; Atk +14/+12 melee claw 1d6+5 or +14/+12 melee bite 1d8+5 or +19/+19/+17 ranged longbow of energy 2d8+9 or +18/+15 melee flaming scimitar 1d6+5 18-19/x2 plus 1d6 fire and +18/+15 melee frost scimitar 1d6+5 18-19/x2 plus 1d6 cold; SA Improved Grab, Pounce; SQ Darkvision 60 ft., low-light vision, scent; AL CN; SV Fort +7, Ref +10, Will +8; Str 20, Dex 21, Con 14, Int 16, Wis 16, Cha 18. Skills and Feats: Balance +10, Handle Animal +18, Hide +8, Jump +5, Listen +10, Move Silently +10, Ride +19, Spot +10, Swim +8; Alertness, Improved Natural Strike (bite), Improved Natural Strike (claw), Point Blank Shot, Rapid Shot, Mounted Combat, Mounted Archery, Deflect Arrows, Two-Weapon Fighting, Improved Two-Weapon Fighting, Animal Affinity. Improved Grab (Ex): To use this ability Tygra must hit with a claw or bite attack. She can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins it establishes a hold. Pounce (Ex): If Tygra charges a foe, she can make a full attack. Possessions: +5 composite shortbow of energy, +4 flaming scimitar, +4 frost scimitar, two +3 bracer of holding. Physical Description: Tygra is a female anthropomorphic tiger. She stands strong and confident. She wears a studded leather thong and little else. She carries a decorative bracer on each forearm. Tygra is a chosen of Ehlonna and fights the good fight againts those who seek to destroy her forests. Languages: Common, undercommon, elven, draconic. Level Adjustment: +2. +5 Composite Longbow of Energy: This composite longbow has the ability to fire magical arrows of energy. On activation, a drawstring of energy appears on the bow. This energy does not harm the possessor of the bow. Pulling on the string causes a magical arrow of pure energy to appear. The arrows cast an orange-yellow light in a 10 ft. radius. The arrows deal 2d8+4 of force damage and have a range of 150 ft. Moderate Evocation; CL 7; Craft Magic Arms and Armor, Magic Missile; Price 148,800 gp. +3 Bracer of Holding: This bracer is capable of holding three weapons up to medium in size. On activation the wear of the brace can magically store a weapon she is holding in her hand inside the bracer. She can then call to her hand any of three weapons she may have stored in the bracer. Moderate Conjuration; CL 9; Craft Wondrous Item, Leomund’s Secret Chest; Price 99,500 gp. Maxwell, Male Griffon: CR 10; Large Magical Beast; HD 10d10; hp 85; Init +3; Spd 30 ft., fly 80 ft. average; AC 18 (-1 size, +3 Dex, +6 natural); BAB +10/+5 Atk +17/+12 melee bite 1d8+6 or +16/+11 melee claw 1d6+6; Face/Reach: 5 ft./ 10 ft.; SA Spells, pounce, rake 1d6+2; SQ Speech, speak with animals, darkvision 60 ft., low-light vision, scent; SR 25; AL CN; SV Fort +10, Ref +11, Will +5; Str 22, Dex 17, Con 16, Int 12, Wis 13, Cha 18. Skills and Feats: Concentration +16, Jump +9, Listen +5, Spellcraft +17, Spot +6; Iron Will, Multiattack, Weapon Focus (bite), Fly By Attack, Hover. Spells: Maxwell casts spells as a 10th level sorcerer. He can choose his spells known from the sorcerer list, the cleric list, and from the list for the Animal and Good domains. The cleric spells are considered arcane spells and he does not need a divine focus to cast them. Typical Spells Know (6/5/5/4/4/3): 0- create water, cure minor wounds, detect magic, detect poison, purify food and drink, arcane mark 1-magic missile, deathwatch, detect chaos/evil/good/law, detect undead, calm animals 2- cure moderate wounds, inflict moderate wounds, zone of truth, hold animal 3- cure serious wounds, inflict serious wounds, magic circle against evil 4- dimension door, greater invisibility 5- slay living. Pounce (Ex): If Maxwell dives upon a foe, it can make a full attack, including two rake attacks. Rake (Ex): +3/+3 melee rake 1d6+8. Speech (Su): Maxell is capable of speech. Languages known: Common, Draconic. Speak with Animals (Su): Maxwell can comprehend and communicate with animals. Physical Description: Maxwell is a magnificent and intelligent griffon. He is a chosen of Ehlonna and has been bestowed the honor of protecting woodland creatures everywhere. Ehlonna gave Maxwell a vision, she lead him to dark part of the forest to find a monstrous female feline infant. Maxwell named her Tygra and has raised her with the guidance of Ehlonna to become a fighter for her causes. Maxwell serves as Tygra’s mount and mentor. They are allies but their relationship is more of a father-daughter type. Level Adjustment: +3. Just wanted to post these guys and see what people might think. I'm not using them for anything, I was just bored yesterday and wanted to create a mounted character and their ride. I feel a story building though... |
| Hochi-min trail10-02-04, 11:12 AM | i like these guys, and even though i like the bow, it seems a little powerful for the character. except that, i like the combination. |