Check Out This Monter I Made [Archive] - Wizards Community

Post/Author/DateTimePost
Xpeliamus

07-02-04, 04:11 PM
Well for all u Morrowind and DnD fans i have a created the beast the "cliff racer" from the Xbox and PC game The Elder Scrolls III-Morrowind for your DnD adventure.

Go to this link to see a picture of a character against a Cliff Racer
http://www.rpg.gr/walkthroughs/morrowind/01/2.jpg


Cliff Racer
Hit Dice:2 (2d8+5 hit points)
Initiative: 7
Speed: 15 feet
Armor Class: 15
Attack: d20+2 Bite, d20+3 dive(players can do a reflex check of 10 or higher and only take half damage)
Damage: d12 bite, dive d10
Skills: Hide 2, Listen 10, Move silently 3, Spot 12
Saves: Fortitude d20+1, Reflex d20, Will d20
Alignment: Chaotic Evil
Experience reward: 300XP
Treasure: Cliff racers have feathers on their wings they are a brownish green colour and you can get 10 in total and use them on your armour for decorations, and their meat is edible but you must cook it for 30 minutes first or else you will get 1d6 of poison damage each round for 3 rounds but if you successfully cook it will heal 10HP.

Well feel free to use this monster in your campaign or adventure and tell me what you think about it...:D :D
Klaus van der Kroft

07-02-04, 04:30 PM
I despise that bloody critter....

In any case, it seems an interesting idea, although I would advice a few minor changes. First of all, they should be Neutral instead of Chaotic-Evil, as they are animals without any true discernment of actions. Listing their abilities would be good as well (I would advice Str 12, Dex 14, Con 10, Int 2, Wis 14, Cha 5).
The 1d12 bite damage seems a bit high for them as well -they are not that dangerous in-game. My advice is 1d6, plus 1 from Str. Also add the Flyby Attack feat, and make it's type Animal (better Reflex and Fortitude saves).
Perhaps they should also have a sickness-inducing special attack properties, to have it closer to what it was in the game. And I would set the CR to 2 (or 1, if you do not add the sickness-inducing attack).
Xpeliamus

07-02-04, 06:06 PM
Well, so i see you play morrowind,:D :D

I will do the changes that you have posted, and also i'm working on making two more "Scribber and Dreugh":b: :b:
Post me some ideas for these creatures, if you have any;) ;) .



:fight!: :fight!:





:invasion: :invasion:
Xpeliamus

07-02-04, 06:14 PM
Well i've done the changes to this hiddeous creature:behold:

Cliff Racer (revised)
Hit Dice:2 (2d8+5 hit points)
Initiative: 7
Speed: 15 feet
Armor Class: 15
Abilities: Str 12, Dex 14, Con 10, Int 2, Wis 14, Cha 5
Attack: d20+2 Bite, d20+3 dive(players can do a reflex check of 10 or higher and only take half damage)
Damage: d6 bite, dive d10
Feats: Flyby Attack
Skills: Hide 2, Listen 10, Move silently 3, Spot 12
Saves: Fortitude d20+3, Reflex d20+2, Will d20
Alignment: Neutral
Experience reward: 300XP
Treasure: Cliff racers have feathers on their wings they are a brownish green colour and you can get 10 in total and use them on your armour for decorations. Their meat is edible but you must cook it for 30 minutes first or else you will get 1d6 of poison damage each round for 3 rounds but if you successfully cook it will heal 10HP. To succesfully cook the meat you need a roll of 15 or better
Veton

07-02-04, 09:45 PM
Seems interesting, but you should make a few changes.

Initiative: 7

How does it get an initiative of 7?

Armor Class: 15

What makes up the armor class?

Attack: d20+2 Bite, d20+3 dive(players can do a reflex check of 10 or higher and only take half damage)
Damage: d6 bite, dive d10

I assume you mean 1dX for all the damage, but you should put it there. And just put the modifier to the attack roll instead of d20 + #. Also, you might want to make a seperate entry below this stat block for the dive ability.

Saves: Fortitude d20+3, Reflex d20+2, Will d20

Again, just put in the modifiers it gets to each save. So Fortitude is +3, Reflex is +2, and Will is +0.

Experience reward: 300XP

Give it a CR.

Treasure: Cliff racers have feathers on their wings they are a brownish green colour and you can get 10 in total and use them on your armour for decorations.

Just put 10 feathers.

Their meat is edible but you must cook it for 30 minutes first or else you will get 1d6 of poison damage each round for 3 rounds but if you successfully cook it will heal 10HP. To succesfully cook the meat you need a roll of 15 or better

Put Meat in the treasure spot, and make a seperate entry for it. It should look something like this:

Meat: The meat of a Cliff Racer is ediable. It takes 30 minutes and has a Profession (Cooking) DC of 15. If it is successfully cooked, it heals 10 HP. If it is not, then it deals poison damage.

What ability does the poison affect?
Xpeliamus

07-02-04, 11:22 PM
I have two questions though, have you ever played Morrowind?:mad:
and what is a CR?:(
Xpeliamus

07-02-04, 11:30 PM
Cliff Racer ( revised, AGAIN!)
Hit Dice:2 (2d8+5 hit points)
Initiative: 7
Speed: 15 feet
Armor Class: 15
Abilities: Str 12, Dex 14, Con 10, Int 2, Wis 14, Cha 5
Attack: d20+2 Bite, d20+3 dive(players can do a reflex check of 10 or higher and only take half damage)
Damage: d6 bite, dive d10
Feats: Flyby Attack
Skills: Hide 2, Listen 10, Move silently 3, Spot 12
Saves: Fortitude +3, Reflex +2, Will +0
Alignment: Neutral
Experience reward: 300XP
Treasure: Feathers: Cliff Racers have feathers on their wings that are a brownish green colour in wich you can put on your clothing, armour and weapons for decorations.
Meat:The meat of a Cliff Racer is ediable. It takes 30 minutes and has a Profession (Cooking) DC of 15. If it is successfully cooked, it heals 10 HP. If it is not, then it deals 1d6 of poison damage each round for threee rounds.
R.M.G.C.L.F.

07-03-04, 01:39 AM
You forgot to include creature type. Are they animal, beast, magical beast, vermin, or aberration?
Xpeliamus

07-03-04, 10:52 AM
Cliff Racer (cant belive its revised again!) :bored:
Type: Animal
Hit Dice:2 (2d8+5 hit points)
Initiative: 7
Speed: 15 feet
Armor Class: 15
Abilities: Str 12, Dex 14, Con 10, Int 2, Wis 14, Cha 5
Attack: d20+2 Bite, d20+3 dive(players can do a reflex check of 10 or higher and only take half damage)
Damage: d6 bite, dive d10
Feats: Flyby Attack
Skills: Hide 2, Listen 10, Move silently 3, Spot 12
Saves: Fortitude +3, Reflex +2, Will +0
Alignment: Neutral
Experience reward: 300XP
Treasure: Feathers: Cliff Racers have feathers on their wings that are a brownish green colour in wich you can put on your clothing, armour and weapons for decorations.
Meat:The meat of a Cliff Racer is ediable. It takes 30 minutes and has a Profession (Cooking) DC of 15. If it is successfully cooked, it heals 10 HP. If it is not, then it deals 1d6 of poison damage each round for threee rounds.