| Post/Author/DateTime | Post |
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| Masterful_Norg01-21-04, 11:05 PM | Here is something I'm working on to give my homebrew a little bit more 'flavor'. Tell me what you think should be changed about it or that you like it just as is. Chocolate Golem Large Construct Hit Dice: 7d10+30 (68 hp) Initiative: -1 Speed: 30 ft. Armor class: 20 (-1 size, -1 Dex, +12 natural), touch 8, flatfooted 20 Base Attack/Grapple: +8/+16 Attack: Slam +12 melee (2d10+4) Full Attack: 2 slams +12 melee (2d10+4) Space/Reach: 10 ft./10 ft. Special Attacks: Hot Fudge, Caramel Cluster Special Qualities: Construct Traits, damage reduction 5/fire and bludgeoning, darkvision 60 ft., haste, immunity to magic, low-light vision, melty, edible, yummy, scaly Saves: Fort +3, Ref +2, Will +3 Abilities: Str 18, Dex 9, Con --, Int 10, Wis 11, Cha 10 Skills: Diplomacy +10, Sense Motive +10, Jump +14, Climb +14 Feats: – Environment: Places where food is scarce, such as the desert, making it the primary focus of the hungry. Organization: Solitary or gang (2-4) Challenge Rating: 8 Treasure: a waiter’s pad, a larger than normal fountain pen or quill and a handkerchief Alignment: Neutral Advancement: 8-16 HD (Large); 17-24 HD (Huge) Level Adjustment: – This automaton has been sculpted from white, dark or milk chocolate. It is about 32 inches taller than a normal human, and its features are chiseled into the guise of a maître d'hôtel in fine dress from an extravagant French restaurant. It has the posture of a tin soldier and moves about on stiff legs carrying a pen, pad and handkerchief. If you stand there long enough you might be ushered to a seat. This Golem has a humanoid body made from chocolate and weighs around 600 pounds. It appears to be wearing clothing. A Chocolate Golem can speak Common. Combat Chocolate Golems prefer to flee combat rather than stay on sight of danger, but when attacked by weaker foes they will employ many tricks hidden up their sleaves. Hot Fudge (Ex): When a Chocolate Golem enters combat it will usually fire a burning hot stream of fudge from its hands up to a range of 30 ft. at the nearest opponent. If the golem succeeds a ranged touch attack the target is covered with fudge that deals 2d6 damage on the first round and 1d6 damage each round thereafter for 1d4-1 rounds. The Chocolate Golem inflicts 5 dammage to itself for each use of this ability. Caramel Cluster (Ex): A Chocolate Golem might alternately fire a stream of sticky caramel from its hands at a range of 30 ft. If the Chocolate Golem succeeds on a ranged touch attack the target’s movement speed is reduced by 10 ft. and all dexterity dependent abilities, skills, reflex saves and Armor class are given a –2 ‘sticky circumstance’ penalty. The Chocolate Golem inflicts 5 dammage to itself for each use of this ability. Immunity to Magic (Ex): A Chocolate Golem is immune to any spell or spell-like ability that allows spell resistance with the exception of fire and cold spells, which have special effects described below. Note that even fire and cold spells do not have any effect other than as described below. Melty (Ex): In hot environments, or when exposed to a fire effect, the chocolate golem becomes more fluid and melty. Its reach extends by +5 ft., but all of its Slam attacks deal subdual damage. This effect persists until golem is allowed to cool. Edible (Ex): Chocolate golems take double damage from a hungry creature's Bite attack. Yummy (Ex): Opponents who taste the golem gain a +1 Morale bonus to all future Bite attacks. Scaly (Ex): In cold environments, or when exposed to a cold effect, the chocolate golem becomes more solid, gaining a +5 bonus to its current dammage resistance. This effect can be used once and is counteracted when the Chocolate Golem receives at least 5 points of fire damage. In addition rather than taking cold dammage a Chocolate Golem is healed at a maximum rate of 5 damage each round. So what do you think? Is it flavorful enough? :D Cheers, Masterful_Norg |
| Sweet Steph01-22-04, 02:44 AM | As a construct, shouldn't it be mindless? |
| Masterful_Norg01-22-04, 02:55 AM | Indeed, but It's cerainly not an undead, so it is actually alot like an Inevitable in that it does have an intelligence score. Cheers, Masterful_Norg |
| the_heart01-22-04, 06:42 AM | Originally posted by Sweet Steph As a construct, shouldn't it be mindless? it's not the first intelligent construct, nimblewrights also come to mind...still very unusual for a golem. sweet steph has a point, Golems(and most constructs) have no int score i like it, but should probably have a vulnerabilty (such as slowed for 1d4 rounds or somesuch) to spells with the [fire] descriptor. and maybe heals from spells with the [cold] descriptor. and IIRC it's Maitre' D (possibly with an accent over the 'e'?) :) |
| Stormweaver01-22-04, 09:22 AM | ahrg... chocolate... Immune to all spell except fire based spell wich heal the cracks. Produce water will reduce his hardness and acid spell will deal normal damages. Halfling have a racial +10 to hit and damage when hungry, canine races have a poison saving throw (dc 15 1d6 con/1d6 con...chocolate is bad for you dog's health) when making a bite attack. |
| Edymnion01-22-04, 01:34 PM | I would have said double damage from fire, making it melt. Maybe reduce it's AC 1 point for every 20 points of fire damage it takes (its getting soft and squishy), and maybe increase it's AC 1 point for every 20 points of cold damage (its becoming rock hard)? Trust me, you buy a big block of chocolate, and put it in the fridge, and it turns hard as slate. |
| Nei01-22-04, 03:19 PM | Mmm...Chocolate.... This just begs for a bite attack. Not from the golem...from the PCs... Love the Hot Fudge. Love the Hot Fudge Extraordinairy Ability as well ;) Chocolate... Nei |
| R.M.G.C.L.F.01-22-04, 04:05 PM | There's nothing that says constructs have to be mindless. Also since a golem is create by trapping an unwilling elemental spirit in an artificial body, the elemental spirit that controls the golem might be sentient. Also, what kind of damage does the hot fudge do? I would make it fire subdual damage, just like the kind you take from prolonged exposure to intense heat. |
| Nifft01-22-04, 04:43 PM | Chocolate "flavor" effects: Melty (Ex): In hot environments, or when exposed to a Fire effect, the chocolate golem becomes more fluid and melty. Its reach extends by +5 ft., but all of its Slam attacks deal subdual damage. This effect persists for 1 round per 10 points of Fire damage. Edible (Ex): Chocolate golems take double damage from a hungry creature's Bite attack. Yummy (Ex): Opponents who taste the golem gain a +1 Morale bonus to all future Bite attacks. Scaly (Ex): In cold environments, or when exposed to a Cold effect, the chocolate golem becomes more solid, gaining +5 points of Damage Reduction (DR 5/-- if it normally lacks DR) for one round per 10 points of Cold damage. Taking 5 points of Fire damage dispels this effect. -- N |
| Edymnion01-22-04, 04:53 PM | Originally posted by Nifft Brittle (Ex): In cold environments, or when exposed to a Cold effect, the chocolate golem becomes brittle, losing 5 points of Damage Reduction for one round per 10 points of Cold damage. But chocolate doesn't get brittle. Brittleness comes from having a crystaline structure, while chocolate is an amphorous solid (technically, its a homogeneous suspension). It never really becomes a "solid" so much as it is a liquid with an extremely high viscosity, to the point it can no longer flow. These types of "solids" are quite resistant to blunt force attacks, as they can give a little bit to absorb the blow without shattering. When you cool it, it gets harder, but not more brittle. Trust me, for years I had a big brick of chocolate in the fridge. I literally beat it with a hammer and did little more than denting it. Had to eat the stuff by shaving it with a knife and eating the shavings. |
| Nifft01-22-04, 05:09 PM | Originally posted by Edymnion But chocolate doesn't get brittle. [...] When you cool it, it gets harder, but not more brittle. I must have been thinking of those rice crispy things that go in some chocolates, which I like to keep in the fridge. Anyway, the post is adjusted above. :) -- N |
| Edymnion01-22-04, 05:56 PM | Originally posted by Nifft I must have been thinking of those rice crispy things that go in some chocolates, which I like to keep in the fridge. Great. Just great. Now I have to go dig out that gift basket of chocolates left over from christmas. I hope you're all happy. ;) :P |
| Masterful_Norg01-22-04, 10:04 PM | Alright these are all great comments! I will edit the golem to use nearly each and every one of them! I am also upping the Golem's charisma score and giving it 4 skills. I am making a whole line of desert oriented creatures controlled by a large catering company that opperates world wide. Its centered in the city of Cesius. The reason why the deserts are made into constructs is so that the food transports itself. Cheers, Masterful_Norg |
| Sweet Steph01-23-04, 03:13 AM | Originally posted by Nei Mmm...Chocolate.... I couldn't have said it better myself. There's nothing like a golem you can eat. ^_^ Chocolate is a girl's best friend, after all. Diamonds aren't nearly as tasty. |
| Nifft01-23-04, 05:36 PM | Originally posted by Sweet Steph Chocolate is a girl's best friend, after all. Diamonds aren't nearly as tasty. Note to self: don't date a Xorn. -- N |
| Nifft01-23-04, 05:45 PM | Originally posted by Masterful_Norg Immunity to Magic (Ex): A Chocolate Golem is immune to any spell or spell-like ability that allows spell resistance with the exception of being effected differently by certain spells. Spells with the fire descriptor that deal dammage also slow the Chocolate golem for 1d4 rounds while dealing double dammage. Melty (Ex): In hot environments, or when exposed to a Fire effect, the chocolate golem becomes more fluid and melty. Its reach extends by +5 ft., but all of its Slam attacks deal subdual damage. This effect persists until golem is allowed to cool. Scaly (Ex): In cold environments, or when exposed to a Cold effect, the chocolate golem becomes more solid, gaining a +5 bonus to its current dammage resistance. This effect can be used once and is counteracted when the Chocolate Golem receives at least 5 points of fire damage. In addition rather than taking gold dammage a Chocolate Golem is healed at a maximum rate of 5 damage each round. These are incompatible. Either make them take double damage from Fire (which is inconsistant with most golems, who don't take any damage from magic -- including those that should burn, like Flesh), or make them Melty. I guess you could word it like: Immunity to Magic (Ex): A Chocolate Golem is immune to any spell or spell-like ability that allows spell resistance with the exception of [Fire] and [Cold] spells, which have special effects described below. (Note that even [Fire] and [Cold] spells do not have any effect other than as described below -- the Golem does not take damage, for example.) Melty (Ex): In hot environments, or when exposed to a [Fire] effect, the chocolate golem becomes more fluid and melty. Its reach extends by +5 ft., but all of its Slam attacks deal subdual damage. This effect persists until golem is allowed to cool. Scaly (Ex): In cold environments, or when exposed to a [Cold] effect, the chocolate golem becomes more solid, gaining a +5 bonus to its current dammage resistance. This effect can be used once and is counteracted when the Chocolate Golem receives at least 5 points of fire damage. In addition rather than taking gold dammage a Chocolate Golem is healed at a maximum rate of 5 damage each round. -- N |
| Masterful_Norg01-23-04, 10:37 PM | I have made more edits and have fixed the problems Nifft pointed out. Originally posted by Stormweaver ahrg... chocolate... Immune to all spell except fire based spell wich heal the cracks. Produce water will reduce his hardness and acid spell will deal normal damages. Halfling have a racial +10 to hit and damage when hungry, canine races have a poison saving throw (dc 15 1d6 con/1d6 con...chocolate is bad for you dog's health) when making a bite attack. Chocolate is harmful to many animals because chocolate contains a heart stimulant that provokes heartattack in creatures with lower body mass. However, it can be quite healthy to humans when eaten in moderation as it contains an abundance of flavinoids if processed correctly. Properly manufactured hot chocolate also has more antioxidants than green tea. Make Chocolate a poison in your own game that applies to creatures of size small or smaller. Cheers, Masterful_Norg |
| Edymnion01-23-04, 10:53 PM | Originally posted by Masterful_Norg Chocolate is harmful to many animals because chocolate contains a heart stimulant that provokes heartattack in creatures with lower body mass. Lol, yup, its called caffine. You also should not give small animals tea, coffee, soda, or anything else like that. |
| R.M.G.C.L.F.01-24-04, 07:38 AM | Nifft: Not all heat and cold is magical you know. There's alchemist's fire, frozen tundras, magma-filled volcanoes, etc. |
| Masterful_Norg01-25-04, 05:37 AM | Well I've just about harvested all the info I need for Chocolate Golems. So, what should my next desert creature be? |
| Gez01-25-04, 10:43 AM | Originally posted by the_heart and IIRC it's Maitre' D (possibly with an accent over the 'e'?) :) If it's supposed to be French, it would be maître. No accent on the e, but the circ on the i. (A quick and simple way to remember where to put circs in French -- when in the English version of the same word, you have a s, you put a ^ on the vowel instead in French. Forêt, hôpital, hôtel (hotel, English removed the 's' there too), maître (master), fête (feast), hâte, île, etc.) And I think the word is actually "maître d'hôtel" (hotel master), not "maître D". |
| Nifft01-25-04, 10:49 AM | Originally posted by R.M.G.C.L.F. Nifft: Not all heat and cold is magical you know. There's alchemist's fire, frozen tundras, magma-filled volcanoes, etc. That's why I listed Melty and Scaly separately from the Immunity to Magic part. Note the line about environments? Those are probably not spells, right? ;) -- N |
| Nifft01-25-04, 11:02 AM | Originally posted by Masterful_Norg Hot Fudge (Ex): When a Chocolate Golem enters combat it will usually fire a burning hot stream of fudge from its hands up to a range of 30 ft. at the nearest opponent. If the golem succeeds a ranged touch attack the target is covered with fudge that deals 2d6 damage on the first round and 1d6 damage each round thereafter for 1d4-1 rounds. The Chocolate Golem inflicts 5 damage to itself for each use of this ability. Caramel Cluster (Ex): A Chocolate Golem might alternately fire a stream of sticky caramel from its hands at a range of 30 ft. If the Chocolate Golem succeeds on a ranged touch attack the target’s movement speed is reduced by 10 ft. and all dexterity dependent abilities, skills, reflex saves and Armor class are given a –2 ‘sticky circumstance’ penalty. The Chocolate Golem inflicts 5 dammage to itself for each use of this ability. These are both nice. For Caramel Cluster, I'd use the mechanic of a Tanglefoot Bag. However, I'd also give the target of either Fudge or Caramel the Yummy property -- perhaps an evil Wizard forbids his minions to eat his golems, but he's fine with his minions eating lightly-frosted heros. :) -- N |
| R.M.G.C.L.F.01-25-04, 12:03 PM | Originally posted by Nifft That's why I listed Melty and Scaly separately from the Immunity to Magic part. Note the line about environments? Those are probably not spells, right? ;) -- N True, but a glob of magma made airborn by a volcanic eruption or a burning oil-soaked rag is not the same as hot weather, likewise a jet of cold air or splash of liquid nitrogen differs greatly from a blizzard or artic tundra. |
| Sweet Steph01-26-04, 03:39 AM | Originally posted by Masterful_Norg So, what should my next desert creature be? Some sort of animated cactus, perhaps. |
| Vallenmore01-26-04, 04:34 AM | what a bout a -2 moral bonus for all cratures with a lactose intolorence |
| Nifft01-26-04, 12:46 PM | Originally posted by R.M.G.C.L.F. True, but a glob of magma made airborn by a volcanic eruption or a burning oil-soaked rag is not the same as hot weather, likewise a jet of cold air or splash of liquid nitrogen differs greatly from a blizzard or artic tundra. Given how many threads I've seen about the synergy of Red Dragons, active volcanos, and Iron Golems, I'm not sure there is a difference between a spell and a gob of magma or a red wyrm's breath weapon. In game terms, the only difference between the above effects and "environment" is degree of damage -- and giving the DM some wiggle room to present the golem as he'd like. -- N |
| hierophant druid01-31-04, 09:16 PM | The choclate golem was already created in the DRAGON magazine. It was voted weakest golem. |
| Sedriis01-31-04, 10:39 PM | gnaw on him and then get really bad acne :( |
| Master_of_Sarcasm01-31-04, 10:56 PM | ...Wow...wow...I TRY to think up insane and hilarious character/monster concepts to throw into what I call my "Ultimate Comedy Campaign", which will soon include an adventure I like to call the Spork in the Stone, but I'll only discuss that if the public wants to hear it (in other words, probably never), but I NEVER would have considered a chocolate golem! This is comedy gold in the right hands! One suggestion though: Perhaps it heals any PC who eats a substantial portion of it. It might only heal 1 - 1d3 damage, but eating tends to make one stronger, especially considering the small amount of caffeine in chocolate...Hmm...I suddenly pictured a sugar-high halfling running circles around this thing biting at its legs...Amusing... |
| R.M.G.C.L.F.02-01-04, 09:29 AM | Originally posted by Sedriis gnaw on him and then get really bad acne :( Actually, chocolate and greasy foods do not cause acne, contrary to popular opinion. |
| senseiofmattitudev102-01-04, 08:08 PM | Originally posted by Sweet Steph Some sort of animated cactus, perhaps. Umm... by "desert", I think he meant "dess ert". Also, for your next one, how about some hard candy golem... like a hard peppermint, or some of that ribbon candy... give it some kind of DR/magic, maybe a weakness to Shatter... just some ideas :) Keep 'em coming, either way! Peace. |